mirror of
https://github.com/zoriya/v10.git
synced 2026-08-16 02:45:09 +00:00
fix(site): reset installation guide to implemented features (#707)
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 4.6
parent
4b282ff074
commit
2db6be75be
@@ -1,92 +0,0 @@
|
||||
---
|
||||
title: UI components
|
||||
description: Primitive-based component architecture for building accessible, composable video player controls
|
||||
---
|
||||
|
||||
import FrameworkCase from '@/components/docs/FrameworkCase.astro';
|
||||
import DocsLink from '@/components/docs/DocsLink.astro';
|
||||
|
||||
Video.js v10 components are built from **unstyled UI primitives**, taking inspiration from projects like [shadcn/ui](https://ui.shadcn.com/) and [Base UI](https://base-ui.com/). This approach gives you control over styling and behavior while handling the complex interactions for you.
|
||||
|
||||
## Core principles
|
||||
|
||||
### 1. Primitive-based design
|
||||
|
||||
Each primitive represents at most **one HTML element**, without internal elements.
|
||||
|
||||
<FrameworkCase frameworks={["react"]}>
|
||||
```tsx
|
||||
<TimeSlider.Root>
|
||||
<TimeSlider.Track> {/* One element: the track */}
|
||||
<TimeSlider.Progress /> {/* One element: the progress bar */}
|
||||
<TimeSlider.Pointer /> {/* One element: hover indicator */}
|
||||
</TimeSlider.Track>
|
||||
<TimeSlider.Thumb /> {/* One element: the draggable thumb */}
|
||||
</TimeSlider.Root>
|
||||
```
|
||||
</FrameworkCase>
|
||||
|
||||
<FrameworkCase frameworks={["html"]}>
|
||||
```html
|
||||
<media-time-slider>
|
||||
<div class="track"> <!-- One element: the track -->
|
||||
<div class="progress"></div> <!-- One element: the progress bar -->
|
||||
<div class="pointer"></div> <!-- One element: hover indicator -->
|
||||
</div>
|
||||
<div class="thumb"></div> <!-- One element: the draggable thumb -->
|
||||
</media-time-slider>
|
||||
```
|
||||
</FrameworkCase>
|
||||
|
||||
### 2. Compound components
|
||||
|
||||
Complex components are broken into smaller, composable pieces. This pattern is used for:
|
||||
|
||||
- **Sliders** - Root, Track, Thumb, Progress, Pointer
|
||||
- **Tooltips** - Root, Trigger, Positioner, Popup
|
||||
- **Popovers** - Root, Trigger, Positioner, Popup
|
||||
|
||||
Each piece handles one concern, but they work together seamlessly.
|
||||
|
||||
### 3. Built-in accessibility
|
||||
|
||||
Components include proper ARIA attributes, keyboard navigation, and focus management out of the box:
|
||||
|
||||
- Buttons have correct roles and labels
|
||||
- Sliders support arrow key navigation
|
||||
- Focus is managed properly in tooltips and popovers
|
||||
- Screen readers get meaningful announcements
|
||||
|
||||
### 4. Data attributes for styling
|
||||
|
||||
Components expose state through data attributes, allowing pure CSS state styling:
|
||||
|
||||
```css
|
||||
/* Style based on state without JavaScript */
|
||||
button[data-paused] {
|
||||
/* Paused state */
|
||||
}
|
||||
|
||||
button:not([data-paused]) {
|
||||
/* Playing state */
|
||||
}
|
||||
```
|
||||
|
||||
Common data attributes:
|
||||
- `data-paused` - Present when media is paused
|
||||
- `data-muted` - Present when audio is muted
|
||||
- `data-fullscreen` - Present when in fullscreen mode
|
||||
- `data-volume-level` - Values: `high`, `medium`, `low`, `off`
|
||||
|
||||
## Available components
|
||||
|
||||
### Simple components
|
||||
|
||||
Single-element components that handle one piece of UI:
|
||||
|
||||
- <DocsLink slug="reference/play-button">**PlayButton**</DocsLink> - Play/pause toggle
|
||||
- <DocsLink slug="reference/mute-button">**MuteButton**</DocsLink> - Audio mute toggle
|
||||
|
||||
### Compound components
|
||||
|
||||
Multi-element components for complex interactions
|
||||
Reference in New Issue
Block a user