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v10/packages/react/src/presets/video/default-video.generated.tailwind.tsx
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TypeScript

// Generated by @videojs/compiler. Do not edit.
import {
airplayIcon,
bufferingIndicator,
button,
buttonGroupEnd,
buttonGroupStart,
castIcon,
container,
controls,
error,
fullscreenIcon,
icon,
iconFlipped,
inputFeedback,
overlay,
pipIcon,
playIcon,
popup,
poster as posterClass,
seek,
slider,
thumbnail,
time,
} from '@videojs/skins/default/tailwind/video.tailwind';
import { isString } from '@videojs/utils/predicate';
import { cn } from '@videojs/utils/style';
import type { ReactNode } from 'react';
import {
AirPlayEnterIcon,
AirPlayExitIcon,
CaptionsOffIcon,
CaptionsOnIcon,
CastEnterIcon,
CastExitIcon,
ChevronIcon,
FullscreenEnterIcon,
FullscreenExitIcon,
PauseIcon,
PipEnterIcon,
PipExitIcon,
PlayIcon,
RestartIcon,
SeekIcon,
SpinnerIcon,
VolumeHighIcon,
VolumeLowIcon,
VolumeOffIcon,
} from '@/icons';
import { Container } from '@/player/context';
import { AirPlayButton } from '@/ui/airplay-button';
import { BufferingIndicator } from '@/ui/buffering-indicator';
import { CastButton } from '@/ui/cast-button';
import { Controls } from '@/ui/controls';
import { ErrorDialog } from '@/ui/error-dialog';
import { FullscreenButton } from '@/ui/fullscreen-button';
import { Gesture } from '@/ui/gesture';
import { Hotkey } from '@/ui/hotkey';
import { Overlay } from '@/ui/overlay';
import { PiPButton } from '@/ui/pip-button';
import { PlayButton } from '@/ui/play-button';
import { Poster } from '@/ui/poster';
import { SeekButton } from '@/ui/seek-button';
import { SeekIndicator } from '@/ui/seek-indicator';
import { Slider } from '@/ui/slider';
import { StatusAnnouncer } from '@/ui/status-announcer';
import { StatusIndicator } from '@/ui/status-indicator';
import { Time } from '@/ui/time';
import { TimeSlider } from '@/ui/time-slider';
import { Tooltip } from '@/ui/tooltip';
import { VolumeIndicator } from '@/ui/volume-indicator';
import { isRenderProp } from '@/utils/use-render';
import type { BaseVideoSkinProps } from '../types';
const SEEK_TIME = 10;
const TOP_STATUS_ACTIONS = ['toggleSubtitles', 'toggleFullscreen', 'togglePictureInPicture'] as const;
const CENTER_STATUS_ACTIONS = ['togglePaused'] as const;
const iconButton = [button.base, button.subtle, button.icon];
export interface DefaultVideoSkinProps extends BaseVideoSkinProps {
className?: string;
children?: ReactNode | undefined;
}
export function DefaultVideoSkin({ className, children, poster, ...rest }: DefaultVideoSkinProps) {
return (
<Container className={cn(container, className)} {...rest}>
{children}
{poster && (
<Poster
src={isString(poster) ? poster : undefined}
render={isRenderProp(poster) ? poster : undefined}
className={posterClass}
/>
)}
<BufferingIndicator className={bufferingIndicator.root}>
<SpinnerIcon className={icon} />
</BufferingIndicator>
<ErrorDialog.Root>
<ErrorDialog.Popup className={error.popup}>
<ErrorDialog.Title className={error.title}>Something went wrong.</ErrorDialog.Title>
<ErrorDialog.Description className={error.description} />
<ErrorDialog.Close className={cn(button.base, button.primary, error.close)}>OK</ErrorDialog.Close>
</ErrorDialog.Popup>
</ErrorDialog.Root>
<Controls.Root className={controls} data-controls="">
<Tooltip.Provider>
<Controls.Group className={buttonGroupStart}>
<Tooltip.Root side="top">
<Tooltip.Trigger
render={
<PlayButton className={cn(iconButton, playIcon.button)} type="button">
<RestartIcon className={cn(icon, playIcon.restart)} />
<PlayIcon className={cn(icon, playIcon.play)} />
<PauseIcon className={cn(icon, playIcon.pause)} />
</PlayButton>
}
/>
<Tooltip.Popup className={popup.tooltip}>
<Tooltip.Label />
<Tooltip.Shortcut className={popup.tooltipShortcut} />
</Tooltip.Popup>
</Tooltip.Root>
<Tooltip.Root side="top">
<Tooltip.Trigger
render={
<SeekButton seconds={-SEEK_TIME} className={cn(iconButton, seek.button)} type="button">
<SeekIcon className={cn(icon, iconFlipped)} />
<span className={cn(seek.label, seek.labelBackward)}>{SEEK_TIME}</span>
</SeekButton>
}
/>
<Tooltip.Popup className={popup.tooltip}>
<Tooltip.Label />
<Tooltip.Shortcut className={popup.tooltipShortcut} />
</Tooltip.Popup>
</Tooltip.Root>
<Tooltip.Root side="top">
<Tooltip.Trigger
render={
<SeekButton seconds={SEEK_TIME} className={cn(iconButton, seek.button)} type="button">
<SeekIcon className={icon} />
<span className={cn(seek.label, seek.labelForward)}>{SEEK_TIME}</span>
</SeekButton>
}
/>
<Tooltip.Popup className={popup.tooltip}>
<Tooltip.Label />
<Tooltip.Shortcut className={popup.tooltipShortcut} />
</Tooltip.Popup>
</Tooltip.Root>
</Controls.Group>
<Time.Group className={time.group}>
<Time.Value type="current" className={time.current} />
<TimeSlider.Root className={slider.root}>
<TimeSlider.Track className={slider.track}>
<TimeSlider.Fill className={cn(slider.fill.base, slider.fill.fill)} />
<TimeSlider.Buffer className={cn(slider.fill.base, slider.fill.buffer)} />
</TimeSlider.Track>
<TimeSlider.Thumb className={cn(slider.thumb.base, slider.thumb.interactive)} />
<Slider.Thumbnail.Root className={thumbnail.root}>
<Slider.Thumbnail.Image className={thumbnail.image} />
<TimeSlider.Value type="pointer" className={thumbnail.time} />
<SpinnerIcon className={cn(icon, thumbnail.spinner)} />
</Slider.Thumbnail.Root>
<TimeSlider.Preview className={slider.preview}>
<TimeSlider.Value type="pointer" className={slider.value} />
</TimeSlider.Preview>
</TimeSlider.Root>
<Time.Value type="duration" className={time.duration} />
</Time.Group>
<Controls.Group className={buttonGroupEnd}>
<Tooltip.Root side="top">
<Tooltip.Trigger
render={
<CastButton className={cn(iconButton, castIcon.button)} type="button">
<CastEnterIcon className={cn(icon, castIcon.enter)} />
<CastExitIcon className={cn(icon, castIcon.exit)} />
</CastButton>
}
/>
<Tooltip.Popup className={popup.tooltip}>
<Tooltip.Label />
<Tooltip.Shortcut className={popup.tooltipShortcut} />
</Tooltip.Popup>
</Tooltip.Root>
<Tooltip.Root side="top">
<Tooltip.Trigger
render={
<AirPlayButton className={cn(iconButton, airplayIcon.button)} type="button">
<AirPlayEnterIcon className={cn(icon, airplayIcon.enter)} />
<AirPlayExitIcon className={cn(icon, airplayIcon.exit)} />
</AirPlayButton>
}
/>
<Tooltip.Popup className={popup.tooltip}>
<Tooltip.Label />
<Tooltip.Shortcut className={popup.tooltipShortcut} />
</Tooltip.Popup>
</Tooltip.Root>
<Tooltip.Root side="top">
<Tooltip.Trigger
render={
<PiPButton className={cn(iconButton, pipIcon.button)} type="button">
<PipEnterIcon className={cn(icon, pipIcon.off)} />
<PipExitIcon className={cn(icon, pipIcon.on)} />
</PiPButton>
}
/>
<Tooltip.Popup className={popup.tooltip}>
<Tooltip.Label />
<Tooltip.Shortcut className={popup.tooltipShortcut} />
</Tooltip.Popup>
</Tooltip.Root>
<Tooltip.Root side="top">
<Tooltip.Trigger
render={
<FullscreenButton className={cn(iconButton, fullscreenIcon.button)} type="button">
<FullscreenEnterIcon className={cn(icon, fullscreenIcon.enter)} />
<FullscreenExitIcon className={cn(icon, fullscreenIcon.exit)} />
</FullscreenButton>
}
/>
<Tooltip.Popup className={popup.tooltip}>
<Tooltip.Label />
<Tooltip.Shortcut className={popup.tooltipShortcut} />
</Tooltip.Popup>
</Tooltip.Root>
</Controls.Group>
</Tooltip.Provider>
</Controls.Root>
<Overlay className={overlay} />
<Hotkey keys="Space" action="togglePaused" />
<Hotkey keys="k" action="togglePaused" />
<Hotkey keys="m" action="toggleMuted" />
<Hotkey keys="f" action="toggleFullscreen" />
<Hotkey keys="c" action="toggleSubtitles" />
<Hotkey keys="i" action="togglePictureInPicture" />
<Hotkey keys="ArrowRight" action="seekStep" value={SEEK_TIME / 2} />
<Hotkey keys="ArrowLeft" action="seekStep" value={-(SEEK_TIME / 2)} />
<Hotkey keys="l" action="seekStep" value={SEEK_TIME} />
<Hotkey keys="j" action="seekStep" value={-SEEK_TIME} />
<Hotkey keys="ArrowUp" action="volumeStep" value={0.05} />
<Hotkey keys="ArrowDown" action="volumeStep" value={-0.05} />
<Hotkey keys="0-9" action="seekToPercent" />
<Hotkey keys="Home" action="seekToPercent" value={0} />
<Hotkey keys="End" action="seekToPercent" value={100} />
<Hotkey keys=">" action="speedUp" />
<Hotkey keys="<" action="speedDown" />
<Gesture type="tap" action="togglePaused" pointer="mouse" region="center" />
<Gesture type="tap" action="toggleControls" pointer="touch" />
<Gesture type="doubletap" action="seekStep" value={-SEEK_TIME} region="left" />
<Gesture type="doubletap" action="toggleFullscreen" region="center" />
<Gesture type="doubletap" action="seekStep" value={SEEK_TIME} region="right" />
<StatusAnnouncer />
<VolumeIndicator.Root
className={cn(
inputFeedback.island.root,
inputFeedback.island.base,
inputFeedback.island.volume,
inputFeedback.island.shownVolume
)}
>
<VolumeIndicator.Fill className={inputFeedback.island.content}>
<VolumeHighIcon className={cn(inputFeedback.island.icon, inputFeedback.island.shownVolumeHigh)} />
<VolumeLowIcon className={cn(inputFeedback.island.icon, inputFeedback.island.shownVolumeLow)} />
<VolumeOffIcon className={cn(inputFeedback.island.icon, inputFeedback.island.shownVolumeOff)} />
<VolumeIndicator.Value className={inputFeedback.island.value} />
</VolumeIndicator.Fill>
</VolumeIndicator.Root>
<StatusIndicator.Root
actions={TOP_STATUS_ACTIONS}
className={cn(
inputFeedback.island.root,
inputFeedback.island.base,
inputFeedback.island.statusContent,
inputFeedback.island.shownStatus
)}
>
<CaptionsOnIcon className={cn(inputFeedback.island.icon, inputFeedback.island.shownCaptionsOn)} />
<CaptionsOffIcon className={cn(inputFeedback.island.icon, inputFeedback.island.shownCaptionsOff)} />
<FullscreenEnterIcon className={cn(inputFeedback.island.icon, inputFeedback.island.shownFullscreenEnter)} />
<FullscreenExitIcon className={cn(inputFeedback.island.icon, inputFeedback.island.shownFullscreenExit)} />
<PipEnterIcon className={cn(inputFeedback.island.icon, inputFeedback.island.shownPipEnter)} />
<PipExitIcon className={cn(inputFeedback.island.icon, inputFeedback.island.shownPipExit)} />
<StatusIndicator.Value className={inputFeedback.island.value} />
</StatusIndicator.Root>
<SeekIndicator.Root
className={cn(inputFeedback.bubble.root, inputFeedback.bubble.seekRoot, inputFeedback.bubble.base)}
>
<ChevronIcon className={cn(inputFeedback.bubble.icon, inputFeedback.bubble.shownSeek)} />
<SeekIndicator.Value className={inputFeedback.bubble.time} />
</SeekIndicator.Root>
<StatusIndicator.Root
actions={CENTER_STATUS_ACTIONS}
className={cn(inputFeedback.bubble.root, inputFeedback.bubble.centerRoot, inputFeedback.bubble.base)}
>
<PlayIcon className={cn(inputFeedback.bubble.icon, inputFeedback.bubble.shownPlay)} />
<PauseIcon className={cn(inputFeedback.bubble.icon, inputFeedback.bubble.shownPause)} />
</StatusIndicator.Root>
</Container>
);
}