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v10/packages/react/src/presets/video/skin.tailwind.tsx
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TypeScript

import {
bufferingIndicator,
button,
buttonGroupEnd,
buttonGroupStart,
controls,
error,
icon,
iconContainer,
iconFlipped,
iconState,
inputFeedback,
menu,
overlay,
playbackRate,
popup,
poster,
root,
seek,
slider,
thumbnail,
time,
} from '@videojs/skins/default/tailwind/video.tailwind';
import { isString } from '@videojs/utils/predicate';
import { cn } from '@videojs/utils/style';
import { type ComponentProps, forwardRef, type ReactNode } from 'react';
import {
AirplayEnterIcon,
AirplayExitIcon,
CaptionsOffIcon,
CaptionsOnIcon,
CastEnterIcon,
CastExitIcon,
CheckIcon,
ChevronIcon,
FullscreenEnterIcon,
FullscreenExitIcon,
PauseIcon,
PipEnterIcon,
PipExitIcon,
PlayIcon,
RestartIcon,
SeekIcon,
SpinnerIcon,
VolumeHighIcon,
VolumeLowIcon,
VolumeOffIcon,
} from '@/icons';
import { Container, usePlayer } from '@/player/context';
import { AirplayButton } from '@/ui/airplay-button';
import { BufferingIndicator } from '@/ui/buffering-indicator';
import { CaptionsButton } from '@/ui/captions-button';
import { CastButton } from '@/ui/cast-button';
import { Controls } from '@/ui/controls';
import { ErrorDialog } from '@/ui/error-dialog';
import { FullscreenButton } from '@/ui/fullscreen-button';
import { Gesture } from '@/ui/gesture';
import { Hotkey } from '@/ui/hotkey';
import { Menu } from '@/ui/menu';
import { MuteButton } from '@/ui/mute-button';
import { PiPButton } from '@/ui/pip-button';
import { PlayButton } from '@/ui/play-button';
import { PlaybackRateMenu, usePlaybackRateMenu } from '@/ui/playback-rate-menu';
import { Popover } from '@/ui/popover';
import { Poster } from '@/ui/poster';
import { SeekButton } from '@/ui/seek-button';
import { SeekIndicator } from '@/ui/seek-indicator';
import { Slider } from '@/ui/slider';
import { StatusAnnouncer } from '@/ui/status-announcer';
import { StatusIndicator } from '@/ui/status-indicator';
import { Time } from '@/ui/time';
import { TimeSlider } from '@/ui/time-slider';
import { Tooltip } from '@/ui/tooltip';
import { VolumeIndicator } from '@/ui/volume-indicator';
import { VolumeSlider } from '@/ui/volume-slider';
import { isRenderProp } from '@/utils/use-render';
import type { VideoSkinProps } from './skin';
const SEEK_TIME = 10;
const TOP_STATUS_ACTIONS = ['toggleSubtitles', 'toggleFullscreen', 'togglePictureInPicture'] as const;
const CENTER_STATUS_ACTIONS = ['togglePaused'] as const;
/* --------------------------------------- Components ---------------------------------------- */
const Button = forwardRef<HTMLButtonElement, ComponentProps<'button'>>(function Button({ className, ...props }, ref) {
return (
<button ref={ref} type="button" className={cn(button.base, button.subtle, button.icon, className)} {...props} />
);
});
const SliderRoot = forwardRef<HTMLDivElement, ComponentProps<'div'>>(function SliderRoot({ className, ...props }, ref) {
return <div ref={ref} className={cn(slider.root, className)} {...props} />;
});
const SliderTrack = forwardRef<HTMLDivElement, ComponentProps<'div'>>(function SliderTrack(
{ className, ...props },
ref
) {
return <div ref={ref} className={cn(slider.track, className)} {...props} />;
});
const SliderFill = forwardRef<HTMLDivElement, ComponentProps<'div'> & { type?: 'fill' | 'buffer' }>(function SliderFill(
{ type = 'fill', className, ...props },
ref
) {
return (
<div
ref={ref}
className={cn(slider.fill.base, type === 'fill' ? slider.fill.fill : slider.fill.buffer, className)}
{...props}
/>
);
});
const SliderBuffer = forwardRef<HTMLDivElement, ComponentProps<'div'>>(function SliderBuffer(props, ref) {
return <SliderFill type="buffer" ref={ref} {...props} />;
});
const SliderThumb = forwardRef<HTMLDivElement, ComponentProps<'div'> & { persistent?: boolean }>(function SliderThumb(
{ persistent, className, ...props },
ref
) {
return (
<div
ref={ref}
className={cn(slider.thumb.base, persistent ? slider.thumb.persistent : slider.thumb.interactive, className)}
{...props}
/>
);
});
function VolumePopover(): ReactNode {
const volumeUnsupported = usePlayer((s) => s.volumeAvailability === 'unsupported');
const muteButton = (
<MuteButton className={iconState.mute.button} render={<Button />}>
<VolumeOffIcon className={cn(icon, iconState.mute.volumeOff)} />
<VolumeLowIcon className={cn(icon, iconState.mute.volumeLow)} />
<VolumeHighIcon className={cn(icon, iconState.mute.volumeHigh)} />
</MuteButton>
);
if (volumeUnsupported) return muteButton;
return (
<Popover.Root openOnHover delay={200} closeDelay={100} side="top">
<Popover.Trigger render={muteButton} />
<Popover.Popup className={cn(popup.popover, popup.volume)}>
<VolumeSlider.Root orientation="vertical" thumbAlignment="edge" render={<SliderRoot />}>
<VolumeSlider.Track render={<SliderTrack />}>
<VolumeSlider.Fill render={<SliderFill />} />
</VolumeSlider.Track>
<VolumeSlider.Thumb render={(props) => <SliderThumb persistent {...props} />} />
</VolumeSlider.Root>
</Popover.Popup>
</Popover.Root>
);
}
function PlaybackRateMenuItems(): ReactNode {
const { options, setValue, value } = usePlaybackRateMenu();
return (
<Menu.RadioGroup className={menu.group} value={value} onValueChange={setValue} aria-label="Playback rate">
{options.map((option) => (
<Menu.RadioItem key={option.value} className={menu.item} value={option.value} disabled={option.disabled}>
<span>{option.label}</span>
<Menu.ItemIndicator checked={option.value === value} forceMount className={menu.indicator}>
<CheckIcon className={icon} />
</Menu.ItemIndicator>
</Menu.RadioItem>
))}
</Menu.RadioGroup>
);
}
/* ------------------------------------------ Skin ------------------------------------------- */
export function VideoSkinTailwind(props: VideoSkinProps): ReactNode {
const { children, className, poster: posterProp, ...rest } = props;
return (
<Container className={cn(root(false), className)} {...rest}>
{children}
{posterProp && (
<Poster
src={isString(posterProp) ? posterProp : undefined}
render={isRenderProp(posterProp) ? posterProp : undefined}
className={poster(false)}
/>
)}
<BufferingIndicator
render={(props) => (
<div {...props} className={bufferingIndicator.root}>
<div className={bufferingIndicator.container}>
<SpinnerIcon className={icon} />
</div>
</div>
)}
/>
<ErrorDialog.Root>
<ErrorDialog.Popup className={error.root}>
<div className={error.dialog}>
<div className={error.content}>
<ErrorDialog.Title className={error.title}>Something went wrong.</ErrorDialog.Title>
<ErrorDialog.Description className={error.description} />
</div>
<div className={error.actions}>
<ErrorDialog.Close className={cn(button.base, button.primary)}>OK</ErrorDialog.Close>
</div>
</div>
</ErrorDialog.Popup>
</ErrorDialog.Root>
<Controls.Root
data-controls="" // Used as a hook for Tailwind has-[] styles
className={controls}
>
<Tooltip.Provider>
<div className={buttonGroupStart}>
<Tooltip.Root side="top">
<Tooltip.Trigger
render={
<PlayButton className={iconState.play.button} render={<Button />}>
<RestartIcon className={cn(icon, iconState.play.restart)} />
<PlayIcon className={cn(icon, iconState.play.play)} />
<PauseIcon className={cn(icon, iconState.play.pause)} />
</PlayButton>
}
/>
<Tooltip.Popup className={cn(popup.tooltip)}></Tooltip.Popup>
</Tooltip.Root>
<Tooltip.Root side="top">
<Tooltip.Trigger
render={
<SeekButton seconds={-SEEK_TIME} render={<Button />}>
<span className={iconContainer}>
<SeekIcon className={cn(icon, iconFlipped)} />
<span className={cn(seek.label, seek.labelBackward)}>{SEEK_TIME}</span>
</span>
</SeekButton>
}
/>
<Tooltip.Popup className={cn(popup.tooltip)} />
</Tooltip.Root>
<Tooltip.Root side="top">
<Tooltip.Trigger
render={
<SeekButton seconds={SEEK_TIME} render={<Button />}>
<span className={iconContainer}>
<SeekIcon className={icon} />
<span className={cn(seek.label, seek.labelForward)}>{SEEK_TIME}</span>
</span>
</SeekButton>
}
/>
<Tooltip.Popup className={cn(popup.tooltip)} />
</Tooltip.Root>
</div>
<div className={time.group}>
<Time.Value type="current" className={time.current} />
<TimeSlider.Root render={<SliderRoot />}>
<TimeSlider.Track render={<SliderTrack />}>
<TimeSlider.Fill render={<SliderFill />} />
<TimeSlider.Buffer render={<SliderBuffer />} />
</TimeSlider.Track>
<TimeSlider.Thumb render={<SliderThumb />} />
<div className={thumbnail.root}>
<Slider.Thumbnail className={thumbnail.image} />
<TimeSlider.Value type="pointer" className={cn(time.current, thumbnail.time)} />
<SpinnerIcon className={cn(icon, thumbnail.spinner)} />
</div>
<TimeSlider.Preview className={slider.preview}>
<TimeSlider.Value type="pointer" className={cn(slider.value, time.current)} />
</TimeSlider.Preview>
</TimeSlider.Root>
<Time.Value type="duration" className={time.duration} />
</div>
<div className={buttonGroupEnd}>
<PlaybackRateMenu.Root side="top" align="center">
<PlaybackRateMenu.Trigger className={playbackRate.button} render={<Button />} />
<PlaybackRateMenu.Content className={cn(popup.popover, menu.root)}>
<PlaybackRateMenuItems />
</PlaybackRateMenu.Content>
</PlaybackRateMenu.Root>
<VolumePopover />
<Tooltip.Root side="top">
<Tooltip.Trigger
render={
<CaptionsButton className={iconState.captions.button} render={<Button />}>
<CaptionsOffIcon className={cn(icon, iconState.captions.off)} />
<CaptionsOnIcon className={cn(icon, iconState.captions.on)} />
</CaptionsButton>
}
/>
<Tooltip.Popup className={cn(popup.tooltip)}></Tooltip.Popup>
</Tooltip.Root>
<Tooltip.Root side="top">
<Tooltip.Trigger
render={
<CastButton className={iconState.cast.button} render={<Button />}>
<CastEnterIcon className={cn(icon, iconState.cast.enter)} />
<CastExitIcon className={cn(icon, iconState.cast.exit)} />
</CastButton>
}
/>
<Tooltip.Popup className={cn(popup.tooltip)}></Tooltip.Popup>
</Tooltip.Root>
<Tooltip.Root side="top">
<Tooltip.Trigger
render={
<AirplayButton className={iconState.airplay.button} render={<Button />}>
<AirplayEnterIcon className={cn(icon, iconState.airplay.enter)} />
<AirplayExitIcon className={cn(icon, iconState.airplay.exit)} />
</AirplayButton>
}
/>
<Tooltip.Popup className={cn(popup.tooltip)} />
</Tooltip.Root>
<Tooltip.Root side="top">
<Tooltip.Trigger
render={
<PiPButton className={iconState.pip.button} render={<Button />}>
<PipEnterIcon className={cn(icon, iconState.pip.off)} />
<PipExitIcon className={cn(icon, iconState.pip.on)} />
</PiPButton>
}
/>
<Tooltip.Popup className={cn(popup.tooltip)}></Tooltip.Popup>
</Tooltip.Root>
<Tooltip.Root side="top">
<Tooltip.Trigger
render={
<FullscreenButton className={iconState.fullscreen.button} render={<Button />}>
<FullscreenEnterIcon className={cn(icon, iconState.fullscreen.enter)} />
<FullscreenExitIcon className={cn(icon, iconState.fullscreen.exit)} />
</FullscreenButton>
}
/>
<Tooltip.Popup className={cn(popup.tooltip)}></Tooltip.Popup>
</Tooltip.Root>
</div>
</Tooltip.Provider>
</Controls.Root>
<div className={overlay} />
{/* Hotkeys */}
<Hotkey keys="Space" action="togglePaused" />
<Hotkey keys="k" action="togglePaused" />
<Hotkey keys="m" action="toggleMuted" />
<Hotkey keys="f" action="toggleFullscreen" />
<Hotkey keys="c" action="toggleSubtitles" />
<Hotkey keys="i" action="togglePictureInPicture" />
<Hotkey keys="ArrowRight" action="seekStep" value={SEEK_TIME / 2} />
<Hotkey keys="ArrowLeft" action="seekStep" value={-(SEEK_TIME / 2)} />
<Hotkey keys="l" action="seekStep" value={SEEK_TIME} />
<Hotkey keys="j" action="seekStep" value={-SEEK_TIME} />
<Hotkey keys="ArrowUp" action="volumeStep" value={0.05} />
<Hotkey keys="ArrowDown" action="volumeStep" value={-0.05} />
<Hotkey keys="0-9" action="seekToPercent" />
<Hotkey keys="Home" action="seekToPercent" value={0} />
<Hotkey keys="End" action="seekToPercent" value={100} />
<Hotkey keys=">" action="speedUp" />
<Hotkey keys="<" action="speedDown" />
{/* Gestures */}
<Gesture type="tap" action="togglePaused" pointer="mouse" region="center" />
<Gesture type="tap" action="toggleControls" pointer="touch" />
<Gesture type="doubletap" action="seekStep" value={-SEEK_TIME} region="left" />
<Gesture type="doubletap" action="toggleFullscreen" region="center" />
<Gesture type="doubletap" action="seekStep" value={SEEK_TIME} region="right" />
{/* Input Feedback */}
<StatusAnnouncer />
<div className={inputFeedback.root}>
<VolumeIndicator.Root
className={cn(inputFeedback.island.base, inputFeedback.island.volume, inputFeedback.island.shownVolume)}
>
<VolumeIndicator.Fill className={inputFeedback.island.content}>
<VolumeHighIcon className={cn(inputFeedback.island.icon, inputFeedback.island.shownVolumeHigh)} />
<VolumeLowIcon className={cn(inputFeedback.island.icon, inputFeedback.island.shownVolumeLow)} />
<VolumeOffIcon className={cn(inputFeedback.island.icon, inputFeedback.island.shownVolumeOff)} />
<VolumeIndicator.Value className={inputFeedback.island.value} />
</VolumeIndicator.Fill>
</VolumeIndicator.Root>
<StatusIndicator.Root
actions={TOP_STATUS_ACTIONS}
className={cn(inputFeedback.island.base, inputFeedback.island.shownStatus)}
>
<div className={inputFeedback.island.content}>
<CaptionsOnIcon className={cn(inputFeedback.island.icon, inputFeedback.island.shownCaptionsOn)} />
<CaptionsOffIcon className={cn(inputFeedback.island.icon, inputFeedback.island.shownCaptionsOff)} />
<FullscreenEnterIcon className={cn(inputFeedback.island.icon, inputFeedback.island.shownFullscreenEnter)} />
<FullscreenExitIcon className={cn(inputFeedback.island.icon, inputFeedback.island.shownFullscreenExit)} />
<PipEnterIcon className={cn(inputFeedback.island.icon, inputFeedback.island.shownPipEnter)} />
<PipExitIcon className={cn(inputFeedback.island.icon, inputFeedback.island.shownPipExit)} />
<StatusIndicator.Value className={inputFeedback.island.value} />
</div>
</StatusIndicator.Root>
<SeekIndicator.Root className={inputFeedback.bubble.base}>
<ChevronIcon className={cn(inputFeedback.bubble.icon, inputFeedback.bubble.shownSeek)} />
<SeekIndicator.Value className={inputFeedback.bubble.time} />
</SeekIndicator.Root>
<StatusIndicator.Root actions={CENTER_STATUS_ACTIONS} className={inputFeedback.bubble.base}>
<PlayIcon className={cn(inputFeedback.bubble.icon, inputFeedback.bubble.shownPlay)} />
<PauseIcon className={cn(inputFeedback.bubble.icon, inputFeedback.bubble.shownPause)} />
</StatusIndicator.Root>
</div>
</Container>
);
}