Update runtime files

This commit is contained in:
Bram Moolenaar
2019-06-10 22:47:40 +02:00
parent 4c063a0dab
commit 12ee7ff00b
13 changed files with 1372 additions and 224 deletions
+4 -4
View File
@@ -8868,7 +8868,7 @@ sound_playevent({name} [, {callback}])
finished. The first argument is the sound ID, the second
argument is the status:
0 sound was played to the end
1 sound was interruped
1 sound was interrupted
2 error occured after sound started
Example: >
func Callback(id, status)
@@ -8878,7 +8878,7 @@ sound_playevent({name} [, {callback}])
< Returns the sound ID, which can be passed to `sound_stop()`.
Returns zero if the sound could not be played.
{only available when compiled with the +sound feature}
{only available when compiled with the |+sound| feature}
*sound_playfile()*
sound_playfile({path} [, {callback}])
@@ -8886,13 +8886,13 @@ sound_playfile({path} [, {callback}])
must be a full path. On Ubuntu you may find files to play
with this command: >
:!find /usr/share/sounds -type f | grep -v index.theme
< {only available when compiled with the +sound feature}
< {only available when compiled with the |+sound| feature}
sound_stop({id}) *sound_stop()*
Stop playing sound {id}. {id} must be previously returned by
`sound_playevent()` or `sound_playfile()`.
{only available when compiled with the +sound feature}
{only available when compiled with the |+sound| feature}
*soundfold()*
soundfold({word})