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Reworking the view
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@@ -10,8 +10,24 @@ namespace WAL
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{
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return this->_entities;
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}
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Scene &Scene::operator=(const Scene &)
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{
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return *this;
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}
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Entity &Scene::addEntity(const std::string &name)
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{
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return this->_entities.emplace_back(*this, name);
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}
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void Scene::_componentAdded(const Entity &entity, std::type_index type)
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{
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}
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void Scene::_componentRemoved(const Entity &entity, std::type_index type)
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{
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}
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} // namespace WAL
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