mirror of
https://github.com/zoriya/Bomberman.git
synced 2026-06-07 03:25:10 +00:00
add github logo
This commit is contained in:
Binary file not shown.
|
After Width: | Height: | Size: 2.2 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 19 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 10 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 14 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 5.0 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 8.4 KiB |
@@ -33,22 +33,22 @@ namespace BBM
|
|||||||
.addComponent<SoundComponent>(sounds);
|
.addComponent<SoundComponent>(sounds);
|
||||||
|
|
||||||
auto &raylibLogo = scene->addEntity("raylib logo")
|
auto &raylibLogo = scene->addEntity("raylib logo")
|
||||||
.addComponent<PositionComponent>(1920 / 3.5, 1080 / 1.75, 0)
|
.addComponent<PositionComponent>(1920 / 3.5 - 200, 1080 / 1.75, 0)
|
||||||
.addComponent<Drawable2DComponent, RAY::Texture>("assets/raylib.png");
|
.addComponent<Drawable2DComponent, RAY::Texture>("assets/raylib.png");
|
||||||
auto &epitechLogo = scene->addEntity("epitech logo")
|
auto &epitechLogo = scene->addEntity("epitech logo")
|
||||||
.addComponent<PositionComponent>(1920 / 1.5, 1080 / 1.5, 0)
|
.addComponent<PositionComponent>(1920 / 1.5 - 200, 1080 / 1.5, 0)
|
||||||
.addComponent<Drawable2DComponent, RAY::Texture>("assets/epitech.png");
|
.addComponent<Drawable2DComponent, RAY::Texture>("assets/epitech.png");
|
||||||
auto &raylibText = scene->addEntity("raylib text")
|
auto &raylibText = scene->addEntity("raylib text")
|
||||||
.addComponent<PositionComponent>(1920 / 4, 1080 / 2, 0)
|
.addComponent<PositionComponent>(1920 / 4 - 200, 1080 / 2, 0)
|
||||||
.addComponent<Drawable2DComponent, RAY2D::Text>("Powered by:", 35, RAY::Vector2(), BLACK);
|
.addComponent<Drawable2DComponent, RAY2D::Text>("Powered by:", 35, RAY::Vector2(), BLACK);
|
||||||
auto &otherRepoText = scene->addEntity("other repo text")
|
auto &otherRepoText = scene->addEntity("other repo text")
|
||||||
.addComponent<PositionComponent>(1920 / 4, 1080 / 4, 0)
|
.addComponent<PositionComponent>(1920 / 4 - 200, 1080 / 4, 0)
|
||||||
.addComponent<Drawable2DComponent, RAY2D::Text>("Many Thanks to:", 35, RAY::Vector2(), BLACK);
|
.addComponent<Drawable2DComponent, RAY2D::Text>("Many Thanks to:", 35, RAY::Vector2(), BLACK);
|
||||||
auto &BriansRepo = scene->addEntity("thx brian")
|
auto &BriansRepo = scene->addEntity("thx brian")
|
||||||
.addComponent<PositionComponent>(1920 / 3.5, 1080 / 3.25, 0)
|
.addComponent<PositionComponent>(1920 / 3.5 - 200, 1080 / 3.25, 0)
|
||||||
.addComponent<Drawable2DComponent, RAY2D::Text>("Brian Guitteny (and his team)\nAssets used by their permission", 35, RAY::Vector2(), BLACK);
|
.addComponent<Drawable2DComponent, RAY2D::Text>("Brian Guitteny (and his team)\nAssets used by their permission", 35, RAY::Vector2(), BLACK);
|
||||||
auto &team = scene->addEntity("team")
|
auto &team = scene->addEntity("team")
|
||||||
.addComponent<PositionComponent>(1920 / 1.5, 1080 / 3.5, 0)
|
.addComponent<PositionComponent>(1920 / 1.5 - 200, 1080 / 4, 0)
|
||||||
.addComponent<Drawable2DComponent, RAY2D::Text>("Team:\n Zoe Roux\n Clément Le Bihan\n Arthur Jamet\n Louis Auzuret\n Benjamin Henry\n Tom Augier", 35, RAY::Vector2(), BLACK);
|
.addComponent<Drawable2DComponent, RAY2D::Text>("Team:\n Zoe Roux\n Clément Le Bihan\n Arthur Jamet\n Louis Auzuret\n Benjamin Henry\n Tom Augier", 35, RAY::Vector2(), BLACK);
|
||||||
auto &back = scene->addEntity("back to menu")
|
auto &back = scene->addEntity("back to menu")
|
||||||
.addComponent<PositionComponent>(10, 1080 - 85, 0)
|
.addComponent<PositionComponent>(10, 1080 - 85, 0)
|
||||||
@@ -69,6 +69,24 @@ namespace BBM
|
|||||||
|
|
||||||
texture->use("assets/buttons/button_back_hovered.png");
|
texture->use("assets/buttons/button_back_hovered.png");
|
||||||
});
|
});
|
||||||
|
scene->addEntity("racoon")
|
||||||
|
.addComponent<PositionComponent>(1920 / 1.17 - 200, 1080 / 4, 0)
|
||||||
|
.addComponent<Drawable2DComponent, RAY::Texture>("assets/credit/rac.png");
|
||||||
|
scene->addEntity("arthi")
|
||||||
|
.addComponent<PositionComponent>(1920 / 1.17 - 200, 1080 / 2.75, 0)
|
||||||
|
.addComponent<Drawable2DComponent, RAY::Texture>("assets/credit/art.png");
|
||||||
|
scene->addEntity("eternal")
|
||||||
|
.addComponent<PositionComponent>(1920 / 1.17 - 200, 1080 / 2.1, 0)
|
||||||
|
.addComponent<Drawable2DComponent, RAY::Texture>("assets/credit/ete.png");
|
||||||
|
scene->addEntity("octopus")
|
||||||
|
.addComponent<PositionComponent>(1920 / 1.13 - 140, 1080 / 4 + 70, 0)
|
||||||
|
.addComponent<Drawable2DComponent, RAY::Texture>("assets/credit/oct.png");
|
||||||
|
scene->addEntity("bluub")
|
||||||
|
.addComponent<PositionComponent>(1920 / 1.13 - 140, 1080 / 2.75 + 70, 0)
|
||||||
|
.addComponent<Drawable2DComponent, RAY::Texture>("assets/credit/blu.png");
|
||||||
|
scene->addEntity("true")
|
||||||
|
.addComponent<PositionComponent>(1920 / 1.13 - 140, 1080 / 2.1 + 70, 0)
|
||||||
|
.addComponent<Drawable2DComponent, RAY::Texture>("assets/credit/tru.png");
|
||||||
return scene;
|
return scene;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user