unique file for player model + animation

This commit is contained in:
arthur.jamet
2021-05-27 10:52:10 +02:00
parent 7f1e8ab398
commit 26eebc26bc
3 changed files with 1 additions and 1 deletions
+1 -1
View File
@@ -44,7 +44,7 @@ int main()
std::vector<std::string>::const_iterator iterator = textures.begin();
const std::string modelPath = "assets/player/HugoSohm.iqm";
const std::string texturePath = "assets/player/HugoSohm.png";
const std::string animationPath = "assets/player/HugoSohmAnimation.iqm";
const std::string animationPath = "assets/player/HugoSohm.iqm";
RAY::TraceLog::setLevel(LOG_WARNING);
RAY::Window &window = RAY::Window::getInstance(screenWidth, screenHeight, "Bidibidibop", FLAG_WINDOW_RESIZABLE);
RAY::Image icon("assets/icon.png");