added death animation through a callback onDeath

This commit is contained in:
HENRY Benjamin
2021-06-03 14:58:03 +02:00
parent 45ee02e06b
commit 378ba98050
5 changed files with 23 additions and 26 deletions
@@ -18,6 +18,12 @@ namespace BBM
_healthPoint(healthPoint)
{}
HealthComponent::HealthComponent(WAL::Entity &entity, unsigned int healthPoint, std::function<void (WAL::Entity &)> callback)
: WAL::Component(entity),
_healthPoint(healthPoint),
onDeath(callback)
{}
WAL::Component *HealthComponent::clone(WAL::Entity &entity) const
{
return new HealthComponent(entity);
@@ -41,6 +41,9 @@ namespace BBM
//! @brief Constructor
HealthComponent(WAL::Entity &entity, unsigned int healthPoint);
//! @brief Constructor
HealthComponent(WAL::Entity &entity, unsigned int healthPoint, std::function<void (WAL::Entity &)> callback);
//! @brief A Health component can't be instantiated, it should be derived.
HealthComponent(const HealthComponent &) = default;
+5 -1
View File
@@ -82,7 +82,11 @@ namespace BBM
.addComponent<KeyboardComponent>()
.addComponent<AnimationsComponent>(RAY::ModelAnimations("assets/player/player.iqm"), 1)
.addComponent<CollisionComponent>(2)
.addComponent<MovableComponent>();
.addComponent<MovableComponent>()
.addComponent<HealthComponent>(1, [](WAL::Entity &entity) {
auto &animation = entity.getComponent<AnimationsComponent>();
animation.setAnimIndex(5);
});
scene->addEntity("cube")
.addComponent<PositionComponent>(-5, 0, -5)
.addComponent<Drawable3DComponent<RAY3D::Cube>>(Vector3f(-5, 0, -5), Vector3f(3, 3, 3), RED)
+8 -19
View File
@@ -28,28 +28,17 @@ namespace BBM
{
if (!entity.hasComponent<ControllableComponent>())
return;
const std::vector<std::vector<float>> moveDiag = {{-1, 0}, {-1, 1}, {0, 1}, {1, 1}, {1, 0}, {1, -1}, {0, -1}, {-1, -1}};
const std::vector<float> rotationAngle = {0.0f, 45.0f, 90.0f, 135.0f, 180.0f, 225.0f, 270.0f, 315.0f};
const auto &controllable = entity.getComponent<ControllableComponent>();
auto &model = entity.getComponent<Drawable3DComponent<RAY3D::Model>>();
auto &animation = entity.getComponent<AnimationsComponent>();
if (controllable.move.x == 1) {
model.member.setRotationAngle(180.0f);
animation.setAnimIndex(0);
return;
}
if (controllable.move.x == -1) {
model.member.setRotationAngle(0.0f);
animation.setAnimIndex(0);
return;
}
if (controllable.move.y == 1) {
model.member.setRotationAngle(90.0f);
animation.setAnimIndex(0);
return;
}
if (controllable.move.y == -1) {
model.member.setRotationAngle(270.0f);
animation.setAnimIndex(0);
return;
for (int i = 0; i != moveDiag.size(); i++) {
if (controllable.move.x == moveDiag[i][0] && controllable.move.y == moveDiag[i][1]) {
model.member.setRotationAngle(rotationAngle[i]);
animation.setAnimIndex(0);
return;
}
}
animation.setAnimIndex(1);
}
+1 -6
View File
@@ -13,8 +13,7 @@ namespace BBM
{
HealthSystem::HealthSystem()
: WAL::System({
typeid(HealthComponent),
typeid(AnimationsComponent)
typeid(HealthComponent)
})
{}
@@ -23,10 +22,6 @@ namespace BBM
auto &health = entity.getComponent<HealthComponent>();
if (health.getHealthPoint() == 0) {
if (entity.hasComponent<AnimationsComponent>()) {
auto &animation = entity.getComponent<AnimationsComponent>();
animation.setAnimIndex(5);
}
health.onDeath(entity);
}
}