fix collision

This commit is contained in:
Askou
2021-06-15 16:55:45 +02:00
parent d795f36747
commit 3dfef8a0b3
2 changed files with 2 additions and 2 deletions

BIN
screenshot000.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 80 KiB

View File

@@ -485,12 +485,12 @@ namespace BBM
.addComponent<PositionComponent>(Vector3f(0, 0, 0))
.addComponent<CollisionComponent>(
WAL::Callback<WAL::Entity &, const WAL::Entity &, CollisionComponent::CollidedAxis>(),
&MapGenerator::wallCollided, Vector3f(0.25, 0.25, 0.25), Vector3f(width, 0.75, 0.75));
&MapGenerator::wallCollided, Vector3f(0.25, 0.25, 0.25), Vector3f(width + 1, 0.75, 0.75));
scene->addEntity("FloorUp Hitbox")
.addComponent<PositionComponent>(Vector3f(0, 0, height))
.addComponent<CollisionComponent>(
WAL::Callback<WAL::Entity &, const WAL::Entity &, CollisionComponent::CollidedAxis>(),
&MapGenerator::wallCollided, Vector3f(0.25, 0.25, 0.25),Vector3f(width, 0.75, 0.75));
&MapGenerator::wallCollided, Vector3f(0.25, 0.25, 0.25),Vector3f(width + 1, 0.75, 0.75));
}
if (floor >= 2)
scene->addEntity("Middle Hitbox")