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fixing compil
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@@ -19,6 +19,7 @@
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#include "Component/BombHolder/BombHolderComponent.hpp"
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#include "Component/Tag/TagComponent.hpp"
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#include "Component/Renderer/Drawable3DComponent.hpp"
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#include "Component/Speed/SpeedComponent.hpp"
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#include "Component/Renderer/Drawable2DComponent.hpp"
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#include <Drawables/Image.hpp>
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#include "Drawables/2D/Text.hpp"
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@@ -71,6 +72,7 @@ namespace BBM
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.addComponent<BumperTimerComponent>()
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.addComponent<TagComponent<BlowablePass>>()
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.addComponent<TagComponent<Player>>()
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.addComponent<SpeedComponent>()
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.addComponent<AnimationsComponent>("assets/player/player.iqm", 3)
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.addComponent<CollisionComponent>(BBM::Vector3f{0.25, 0, 0.25}, BBM::Vector3f{.75, 2, .75})
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.addComponent<MovableComponent>()
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