fix wrong system name in runner

This commit is contained in:
Askou
2021-06-09 11:01:19 +02:00
parent 544def1dbd
commit 5df29e87c6
+2 -2
View File
@@ -61,7 +61,7 @@ namespace BBM
.addSystem<HealthSystem>()
.addSystem<CollisionSystem>()
.addSystem<MovableSystem>()
.addSystem<SoundManagerSystem>()
.addSystem<PlayerSoundManagerSystem>()
.addSystem<MusicSystem>();
}
@@ -77,7 +77,7 @@ namespace BBM
std::shared_ptr<WAL::Scene> loadGameScene()
{
auto scene = std::make_shared<WAL::Scene>();
std::map<SoundComponent::soundIndex, std::string> soundPath= {
std::map<SoundComponent::SoundIndex, std::string> soundPath= {
{SoundComponent::JUMP, "assets/sounds/jump.wav"},
{SoundComponent::BOMB, "assets/sounds/bomb_drop.ogg"},
{SoundComponent::DEATH, "assets/sounds/death.ogg"}