mirror of
https://github.com/zoriya/Bomberman.git
synced 2026-05-31 01:25:21 +00:00
fix wrong system name in runner
This commit is contained in:
@@ -61,7 +61,7 @@ namespace BBM
|
||||
.addSystem<HealthSystem>()
|
||||
.addSystem<CollisionSystem>()
|
||||
.addSystem<MovableSystem>()
|
||||
.addSystem<SoundManagerSystem>()
|
||||
.addSystem<PlayerSoundManagerSystem>()
|
||||
.addSystem<MusicSystem>();
|
||||
}
|
||||
|
||||
@@ -77,7 +77,7 @@ namespace BBM
|
||||
std::shared_ptr<WAL::Scene> loadGameScene()
|
||||
{
|
||||
auto scene = std::make_shared<WAL::Scene>();
|
||||
std::map<SoundComponent::soundIndex, std::string> soundPath= {
|
||||
std::map<SoundComponent::SoundIndex, std::string> soundPath= {
|
||||
{SoundComponent::JUMP, "assets/sounds/jump.wav"},
|
||||
{SoundComponent::BOMB, "assets/sounds/bomb_drop.ogg"},
|
||||
{SoundComponent::DEATH, "assets/sounds/death.ogg"}
|
||||
|
||||
Reference in New Issue
Block a user