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fixing abstract Window.hpp
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@@ -42,4 +42,10 @@ Image RAY::Texture::toImage(void) const
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const ::Texture &RAY::Texture::getTexture(void) const
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{
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return this->_texture;
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}
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bool RAY::Texture::unload()
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{
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UnloadTexture(this->_texture);
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return true;
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}
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