fxing waird apparently cam related error

This commit is contained in:
Clément Le Bihan
2021-06-19 16:01:45 +02:00
parent 785e38c507
commit a0b7141f88
2 changed files with 3 additions and 3 deletions
+2 -1
View File
@@ -96,11 +96,12 @@ namespace BBM
texture->use("assets/buttons/button_save_hovered.png");
})
.addComponent<OnClickComponent>([](WAL::Entity &entity, WAL::Wal &)
.addComponent<OnClickComponent>([](WAL::Entity &entity, WAL::Wal &wal)
{
if (!std::filesystem::exists("save"))
std::filesystem::create_directories("save");
ParserYAML::save(Runner::gameState.loadedScenes[GameState::SceneID::GameScene]);
wal.getSystem<CameraSystem>().hasEnded = false;
gameState.nextScene = BBM::GameState::SceneID::MainMenuScene;
});
auto &settings = scene->addEntity("settings button")
+1 -2
View File
@@ -84,8 +84,7 @@ namespace BBM
return std::all_of(lobby.begin(), lobby.end(), [](WAL::ViewEntity<ResumeLobbyComponent> &entity) {
auto &lobbyPlayer = entity.get<ResumeLobbyComponent>();
return lobbyPlayer.ready && lobbyPlayer.layout != ControllableComponent::NONE;
});
}
}); }
void ResumeLobbySystem::resumeToGame(WAL::Wal &wal)
{