mirror of
https://github.com/zoriya/Bomberman.git
synced 2025-12-21 05:45:10 +00:00
alalalallalalllala
This commit is contained in:
33
sources/System/Renderer/Render2DScreenSystem.hpp
Normal file
33
sources/System/Renderer/Render2DScreenSystem.hpp
Normal file
@@ -0,0 +1,33 @@
|
||||
//
|
||||
// Created by Zoe Roux on 5/27/21.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <System/System.hpp>
|
||||
#include <Window.hpp>
|
||||
|
||||
namespace BBM
|
||||
{
|
||||
class Render2DScreenSystem : public WAL::System
|
||||
{
|
||||
//! @brief The window to render on
|
||||
RAY::Window &_window;
|
||||
|
||||
//! @brief The camera used to render.
|
||||
RAY::Camera::Camera2D _camera;
|
||||
public:
|
||||
//! @brief A method called after all entities that this system manage has been updated.
|
||||
//! @note render on screen here
|
||||
void onSelfUpdate() override;
|
||||
|
||||
//! @brief ctor
|
||||
explicit Render2DScreenSystem(RAY::Window &window);
|
||||
//! @brief Default copy ctor
|
||||
Render2DScreenSystem(const Render2DScreenSystem &) = default;
|
||||
//! @brief Default dtor
|
||||
~Render2DScreenSystem() override = default;
|
||||
//! @brief A render screen system can't be assigned.
|
||||
Render2DScreenSystem &operator=(const Render2DScreenSystem &) = delete;
|
||||
};
|
||||
}
|
||||
Reference in New Issue
Block a user