commit before pull

This commit is contained in:
arthur.jamet
2021-06-15 15:09:23 +02:00
parent af599fac0f
commit a2bf8091fc
+7 -1
View File
@@ -47,7 +47,7 @@ namespace BBM
//{SoundComponent::DEATH, "assets/sounds/death.ogg"}
};
return scene.addEntity("player")
auto &player = scene.addEntity("player")
.addComponent<PositionComponent>()
.addComponent<Drawable3DComponent, RAY3D::Model>("assets/player/player.iqm", true)
.addComponent<ControllableComponent>()
@@ -67,5 +67,11 @@ namespace BBM
auto &animation = entity.getComponent<AnimationsComponent>();
animation.setAnimIndex(5);
});
RAY3D::Model *model = dynamic_cast<RAY3D::Model *>(player.getComponent<Drawable3DComponent>().drawable.get());
//std::string texturePath = model->get
auto &player = scene.addEntity("player")
.addComponent<PositionComponent>()
.addComponent<Drawable3DComponent, RAY3D::Model>("assets/player/player.iqm", true)
return player;
}
}