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adding some overrides where it was missing
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@@ -32,10 +32,10 @@ namespace RAY::Drawables::Drawables2D {
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ADrawable2D(const ADrawable2D &) = default;
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//! @brief A default destructor
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virtual ~ADrawable2D() = default;
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~ADrawable2D() override = default;
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//! @return the top-left position of the ADrawable
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const Vector2 &getPosition(void) const;
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const RAY::Vector2 &getPosition(void) const;
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//! @return the color of the ADrawable
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const RAY::Color &getColor(void) const;
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