arthur.jamet
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e4209c3ca2
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fix merge + convert audio ressources + add sounds/music to scenes
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2021-06-09 15:21:00 +02:00 |
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Zoe Roux
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c544a83ee8
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Merging with develop
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2021-06-09 14:52:18 +02:00 |
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Zoe Roux
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6218a4243f
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Merge pull request #131 from AnonymusRaccoon/cache
Cache System - Lonely
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2021-06-09 14:37:11 +02:00 |
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arthur.jamet
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0174d121f1
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cache system test
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2021-06-09 12:25:21 +02:00 |
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arthur.jamet
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70524fa935
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cache system add lonely functionnality
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2021-06-09 11:14:53 +02:00 |
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Tom AUGIER
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07f61fb462
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Merge branch 'develop' into music_component
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2021-06-08 20:08:38 +02:00 |
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arthur.jamet
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783704d11e
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fix sound asset
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2021-06-08 19:17:12 +02:00 |
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Clément Le Bihan
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44afd5cd44
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adding joystick support for gamepad controller
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2021-06-08 18:27:12 +02:00 |
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arthur.jamet
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29690b3744
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fix button for pause menu opening
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2021-06-08 16:21:03 +02:00 |
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EternalRat
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4af99e75e5
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bonus working, just miss 3 bonuses (cause bombholder isn't finish yet)
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2021-06-08 16:14:37 +02:00 |
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arthur.jamet
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1e5d97f831
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settings: minux/plus inverted
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2021-06-08 16:00:30 +02:00 |
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Clément Le Bihan
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7bff82a5c9
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shaders are working for models
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2021-06-08 15:52:12 +02:00 |
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Askou
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6c7d8fcfcf
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add updateMusicStream + musicSystem
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2021-06-08 14:52:03 +02:00 |
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arthur.jamet
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5fff4dce9f
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skelton of pause menu
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2021-06-08 14:30:57 +02:00 |
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Clément Le Bihan
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4ee45c9c28
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putting shaders changes on a new branch to avoid merge nightmare
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2021-06-08 12:41:32 +02:00 |
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arthur.jamet
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8691b7cdfb
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disable debug on startup
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2021-06-08 12:15:33 +02:00 |
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TrueBabyChaise
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57fd7fbbfa
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merge develop in music_component
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2021-06-08 09:48:35 +02:00 |
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arthur.jamet
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5bba1f68e8
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now use texture instead of images
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2021-06-07 15:18:28 +02:00 |
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arthur.jamet
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9218ebe4dc
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when window context is loaded, audio device is initialized
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2021-06-07 12:37:30 +02:00 |
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arthur.jamet
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ea69116255
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main menu button hover callback
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2021-06-07 12:14:53 +02:00 |
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arthur.jamet
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c18305d027
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add cache system for audio material
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2021-06-07 11:17:06 +02:00 |
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arthur.jamet
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e094a7d5d9
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compoenent for title screen
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2021-06-07 11:03:47 +02:00 |
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HENRY Benjamin
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6de8505cfd
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levitatecomponent on bonus + system + fix something in model (raylib)
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2021-06-07 10:21:51 +02:00 |
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arthur.jamet
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d7a65c7d45
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pull from develop + fix merge + add optimization flag
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2021-06-04 15:06:01 +02:00 |
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Arthi-chaud
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666f1dbf2b
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Merge branch 'develop' into wasm
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2021-06-03 11:43:47 +02:00 |
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Clément Le Bihan
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72d66bc970
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setting copy ctor of ModelAnimations.hpp to default
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2021-06-03 09:13:58 +02:00 |
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arthur.jamet
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f357eccd09
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merging from develpo
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2021-06-02 19:39:29 +02:00 |
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Clément Le Bihan
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d29b0dc4ed
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pain
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2021-06-02 18:44:31 +02:00 |
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Clément Le Bihan
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066e77c47b
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hope you're HaPpY
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2021-06-02 18:42:21 +02:00 |
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Clément Le Bihan
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3790b2a8cd
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first pr fixes from reviews
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2021-06-02 18:14:44 +02:00 |
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arthur.jamet
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34cbe24c19
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remove unwanted defines + upade encapsulation for window drawing function
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2021-06-02 17:54:16 +02:00 |
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arthur.jamet
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f3d9effb83
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fix double free for model animation unloading
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2021-06-02 16:47:05 +02:00 |
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Clément Le Bihan
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f245fe727b
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Animation is working segfault on unload
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2021-06-02 15:58:37 +02:00 |
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Clément Le Bihan
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45a566f197
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Merge branch 'develop' of github.com:AnonymusRaccoon/Bomberman into animations
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2021-06-02 15:09:52 +02:00 |
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Clément Le Bihan
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d986a24c47
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animation component should theoretically work
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2021-06-02 15:08:46 +02:00 |
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arthur.jamet
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ef0c323d94
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addition + correct drawing modes
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2021-06-02 14:33:52 +02:00 |
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Clément Le Bihan
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1cb90f9ac3
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Merge pull request #97 from AnonymusRaccoon/map_generator
Map generator
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2021-06-01 20:53:39 +02:00 |
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arthur.jamet
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ab449ee882
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generic cache system
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2021-06-01 17:24:32 +02:00 |
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Askou
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402b5386c5
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Better perfomance and loading with map, in model.hpp place scale as third argument
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2021-06-01 17:01:50 +02:00 |
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arthur.jamet
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382b830b27
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generic cache system
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2021-06-01 17:00:00 +02:00 |
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arthur.jamet
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812a4da727
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cache system for textures
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2021-06-01 14:44:04 +02:00 |
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Arthi-chaud
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da7d103cb9
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Merge pull request #86 from AnonymusRaccoon/renderer
model now use shared ptr + cache system to spare memory
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2021-06-01 14:09:53 +02:00 |
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arthur.jamet
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fabc51ca2f
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fix ressources path of image
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2021-06-01 14:07:34 +02:00 |
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arthur.jamet
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573ab3fd92
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add fps limit on window at construction
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2021-06-01 13:40:43 +02:00 |
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arthur.jamet
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fd94bd41d3
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fix typos and mispalced spaces
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2021-06-01 11:41:09 +02:00 |
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arthur.jamet
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8b5208ddbf
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rename cache variable for images
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2021-06-01 11:26:54 +02:00 |
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arthur.jamet
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41c42da5b7
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sprites can be resized, independently from one another
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2021-06-01 08:52:03 +02:00 |
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arthur.jamet
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a66e87ab48
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avoid using auto variables for windows compilation (rectangle)
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2021-05-31 22:08:35 +02:00 |
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arthur.jamet
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c9794975f3
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avoid using auto variables for windows compilation
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2021-05-31 22:04:14 +02:00 |
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arthur.jamet
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39deddcc91
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image have been enhance, so it can now be drawn on a window
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2021-05-31 21:59:54 +02:00 |
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