Clément Le Bihan
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cdba078231
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first correct no clip version
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2021-06-18 16:25:20 +02:00 |
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Clément Le Bihan
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e18f72578e
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fixing shaders throw
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2021-06-18 09:11:33 +02:00 |
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arthur.jamet
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051096a194
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fix compile errors
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2021-06-17 20:50:43 +02:00 |
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Clément Le Bihan
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8f97dd8863
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adding white effect on bombs
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2021-06-16 16:13:36 +02:00 |
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Clément Le Bihan
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e135d89add
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explosion effect is looking nice
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2021-06-16 10:50:24 +02:00 |
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Clément Le Bihan
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e9e389374b
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adding lonely option for shaders and adding a BombExplosionShaderComponent.cpp to save data
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2021-06-16 10:30:10 +02:00 |
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Clément Le Bihan
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1fad8de0ca
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modif shaders callback (adding dtime)
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2021-06-16 01:23:59 +02:00 |
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Clément Le Bihan
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9daaf54e94
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vs shader works a little bit
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2021-06-15 15:53:31 +02:00 |
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Clément Le Bihan
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1823eadc37
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adding callbacks for updating shaders
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2021-06-15 12:28:49 +02:00 |
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Zoe Roux
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c94237dedc
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Adding a onStart onStop
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2021-06-09 16:00:06 +02:00 |
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Clément Le Bihan
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3e9037ed92
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renaming shaderDrawable to shaderDrawable 2d
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2021-06-08 16:10:20 +02:00 |
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Clément Le Bihan
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d738848eb0
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readding ShaderComponent.cpp/hpp
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2021-06-08 12:44:52 +02:00 |
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