mirror of
https://github.com/zoriya/Bomberman.git
synced 2026-05-29 17:02:11 +00:00
fixing shaders throw
This commit is contained in:
@@ -25,7 +25,7 @@ namespace BBM
|
||||
const WAL::Callback<WAL::Entity &, WAL::Wal &, std::chrono::nanoseconds> &onFixedUpdate,
|
||||
bool lonely)
|
||||
: WAL::Component(entity),
|
||||
shader(vertexFilePath, fragmentFilePath, lonely),
|
||||
shader(vertexPath, fragmentPath, lonely),
|
||||
fragmentFilePath(fragmentPath),
|
||||
vertexFilePath(vertexPath),
|
||||
update(onFixedUpdate)
|
||||
|
||||
Reference in New Issue
Block a user