Askou
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503eef32c0
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Upgrade John
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2021-06-23 17:05:46 +02:00 |
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Bluub
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08229aba5f
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john is not doing this
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2021-06-20 22:10:20 +02:00 |
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Bluub
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14e1e2a6b3
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added through breakable
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2021-06-20 22:09:27 +02:00 |
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Bluub
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605a795f33
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update bot.md
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2021-06-20 21:42:20 +02:00 |
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Bluub
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8f081e53ab
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get radius, get enemies get enemies round
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2021-06-20 21:28:42 +02:00 |
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Bluub
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6342c6bce7
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remove debug log and better hash operator
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2021-06-19 20:08:56 +02:00 |
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Bluub
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6e7e0133c3
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merge develop
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2021-06-19 19:06:35 +02:00 |
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Bluub
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121729d875
|
john is moving and putting bombs
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2021-06-19 18:49:39 +02:00 |
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Bluub
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7b060c8781
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can put bomb working
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2021-06-19 18:07:26 +02:00 |
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Bluub
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1f1414c16e
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static_cast and try find safe space
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2021-06-19 13:41:48 +02:00 |
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Bluub
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8eba1e88c5
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start of find safe space
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2021-06-19 12:01:19 +02:00 |
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Bluub
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1b64d3ed38
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john is running correctly
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2021-06-19 02:21:10 +02:00 |
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Bluub
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00f9931a8b
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adding getDangerLevel and getBlockType
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2021-06-18 22:59:13 +02:00 |
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Bluub
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341e9cd302
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running on top when near a bomb
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2021-06-18 21:34:54 +02:00 |
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Bluub
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5565a15ab3
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adding register for getPlayer and getPlayerRound
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2021-06-18 18:51:04 +02:00 |
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Bluub
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638be2f3a8
|
cleanup on some files
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2021-06-18 18:27:38 +02:00 |
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Bluub
|
9850e7ae0c
|
pathfinding working
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2021-06-18 17:54:46 +02:00 |
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Bluub
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60697a5e2d
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updating danger map correctly
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2021-06-18 14:58:07 +02:00 |
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Bluub
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81784bf0f8
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updating map info
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2021-06-18 12:14:26 +02:00 |
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Bluub
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b355aed333
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getMap and getDanger working
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2021-06-18 11:46:31 +02:00 |
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Bluub
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0d5cfe109f
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aggressive ai stuck in loop
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2021-06-17 14:52:57 +02:00 |
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Bluub
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ee951f8ca5
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starting aggressive pathing
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2021-06-17 12:33:27 +02:00 |
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Bluub
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71a0b9cd34
|
less log
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2021-06-17 11:33:52 +02:00 |
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Bluub
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b9dbfebdc3
|
john is running even better
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2021-06-17 11:21:11 +02:00 |
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Bluub
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9bf73f37a0
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john is running
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2021-06-17 10:53:02 +02:00 |
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Bluub
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cb3c29369a
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john is running but need to fix ai not perfect precision
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2021-06-17 02:45:19 +02:00 |
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Bluub
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09ad8b4efd
|
ai scripts in assets
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2021-06-16 18:56:49 +02:00 |
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