44 Commits

Author SHA1 Message Date
Bluub 8f081e53ab get radius, get enemies get enemies round 2021-06-20 21:28:42 +02:00
Bluub fc3b6943f0 encapsulation closure 2021-06-19 19:00:56 +02:00
Bluub 7b060c8781 can put bomb working 2021-06-19 18:07:26 +02:00
Bluub 28916bde0a reset map before update, not optimale but ok for now 2021-06-19 16:17:02 +02:00
Bluub 2184425336 Merge branch 'develop' of github.com:AnonymusRaccoon/Bomberman into ai_script 2021-06-19 15:07:03 +02:00
Bluub 1f1414c16e static_cast and try find safe space 2021-06-19 13:41:48 +02:00
Bluub 8eba1e88c5 start of find safe space 2021-06-19 12:01:19 +02:00
Bluub 96255c5c89 merge develop 2021-06-19 02:25:44 +02:00
Bluub 1b64d3ed38 john is running correctly 2021-06-19 02:21:10 +02:00
Bluub 00f9931a8b adding getDangerLevel and getBlockType 2021-06-18 22:59:13 +02:00
Bluub 341e9cd302 running on top when near a bomb 2021-06-18 21:34:54 +02:00
Bluub 5565a15ab3 adding register for getPlayer and getPlayerRound 2021-06-18 18:51:04 +02:00
Bluub 278cb9204f add set player 2021-06-18 18:36:02 +02:00
Bluub 638be2f3a8 cleanup on some files 2021-06-18 18:27:38 +02:00
Zoe Roux 6015b62664 Merging with develop 2021-06-18 17:07:17 +02:00
Bluub 60697a5e2d updating danger map correctly 2021-06-18 14:58:07 +02:00
Zoe Roux 63044f756a Switching keyboard layouts 2021-06-18 13:43:28 +02:00
Bluub 81784bf0f8 updating map info 2021-06-18 12:14:26 +02:00
Bluub b355aed333 getMap and getDanger working 2021-06-18 11:46:31 +02:00
Zoe Roux d424c07744 Finishing the replay button 2021-06-17 22:31:21 +02:00
Bluub 0d5cfe109f aggressive ai stuck in loop 2021-06-17 14:52:57 +02:00
HENRY Benjamin c17ca81cbd updated selfUpdate 2021-06-17 14:44:55 +02:00
Bluub b9dbfebdc3 john is running even better 2021-06-17 11:21:11 +02:00
Bluub 9bf73f37a0 john is running 2021-06-17 10:53:02 +02:00
Bluub 164d964bef better john 2021-06-16 17:29:50 +02:00
Bluub 35d07117a7 merge lobby 2021-06-15 16:28:29 +02:00
Bluub f922d563d7 sending danger map to the script as raw data 2021-06-15 11:32:42 +02:00
Bluub 8dcc16b4c6 adding getglobal and pop to luagate 2021-06-15 09:51:31 +02:00
Bluub a712e42596 clear players for each update 2021-06-14 18:29:41 +02:00
Bluub 4c0e765f41 push tables correctly, pushing player and raw map info 2021-06-14 17:39:07 +02:00
Bluub fb53f4b5b7 compile with luagate 2021-06-14 15:32:07 +02:00
Bluub a6140f6087 random boy ai 2021-06-14 11:26:26 +02:00
Bluub 3631fe4203 merge develop 2021-06-11 09:47:09 +02:00
Bluub e759a2ed6c fix static cast at wrong place 2021-06-11 09:42:54 +02:00
Bluub 24bf246269 update map info 2021-06-11 09:34:22 +02:00
Bluub 1a730dd581 update map infos function for all ia 2021-06-10 15:25:27 +02:00
Bluub 620812107b send player and other players to the lua function 2021-06-09 16:50:56 +02:00
Bluub d141c13abf merge develop 2021-06-09 15:51:08 +02:00
Bluub 5f7bcf2a8f type check 2021-06-09 14:53:41 +02:00
Bluub 41ff375d6a using luabridge, binding MapInfo type and calling update 2021-06-09 12:08:40 +02:00
Bluub 92a4862041 function check 2021-06-08 10:44:28 +02:00
Bluub 7a8a76c845 fix merge conflict 2021-06-07 16:23:02 +02:00
Bluub 75f6b04e9a get the 4 returns of the update function 2021-06-07 11:19:23 +02:00
Bluub 2c3fbee797 moving player up with the lua script 2021-06-07 10:55:22 +02:00