Askou
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b7149a7a7a
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replace NOTHING by BREAKABLE in getRandomBlockType()
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2021-06-14 15:15:19 +02:00 |
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Askou
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2260f8ba4f
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set full heigth map at -1 to check if their height
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2021-06-14 15:13:45 +02:00 |
|
Askou
|
7a21b8ed94
|
add brackets for clarification
|
2021-06-14 14:27:52 +02:00 |
|
Askou
|
53f0811b75
|
merge develop in gravity_component
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2021-06-14 10:46:07 +02:00 |
|
Askou
|
230b611b69
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Add another flat map type
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2021-06-14 10:01:56 +02:00 |
|
Askou
|
fd391d869e
|
remove ugly 20lines createSpawner
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2021-06-12 11:09:24 +02:00 |
|
Askou
|
73b8cc5ccd
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fix floor hitbox on no floor map
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2021-06-11 19:25:43 +02:00 |
|
HENRY Benjamin
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4e5e7aee1d
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explosion texture added (and merged with develop)
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2021-06-11 12:13:39 +02:00 |
|
Askou
|
b39e4ad57a
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merge blowable bonus et fix bomb
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2021-06-11 11:47:19 +02:00 |
|
Askou
|
36355f2d78
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only use one collision for each floor instead of each upperfloor block +40fps
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2021-06-11 11:21:29 +02:00 |
|
Askou
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01e5900bbe
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check in collision if it's a movable
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2021-06-11 09:39:31 +02:00 |
|
Clément Le Bihan
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2a82f46e49
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adding blowable tag to bonuses but the bomb exploded the bonuses instantly
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2021-06-10 23:12:47 +02:00 |
|
Askou
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34f9301ac1
|
Player can't walk on breakable and unbreakable
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2021-06-10 14:45:35 +02:00 |
|
Zoe Roux
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c6f7cd17f2
|
Merging with bonuses
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2021-06-10 11:36:16 +02:00 |
|
Askou
|
4a1e7b085f
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bumperComponent + fix map
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2021-06-10 11:24:47 +02:00 |
|
Zoe Roux
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4485f36aa2
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Merging with develop
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2021-06-10 11:16:57 +02:00 |
|
arthur.jamet
|
0ad827c37b
|
player models are now independant
|
2021-06-10 09:58:52 +02:00 |
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HENRY Benjamin
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2955cd76a7
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added a bandage to a huge wound (collisionsystem wasn't calling the two callbacks, just one, now it's still only one, but the bonuses are applied only if you're on them
|
2021-06-09 22:22:27 +02:00 |
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Askou
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69563ad075
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Merge remote-tracking branch 'origin/hole_bumper_collision' into gravity_component
|
2021-06-09 17:44:43 +02:00 |
|
Clément Le Bihan
|
fdcea71fcd
|
fixing keyboard (he was switching between a and d)
|
2021-06-09 17:43:38 +02:00 |
|
Zoe Roux
|
6667344592
|
Making left and right block solids
|
2021-06-09 16:53:27 +02:00 |
|
Zoe Roux
|
302cbe69b4
|
Merging with deevelop
|
2021-06-09 16:26:39 +02:00 |
|
HENRY Benjamin
|
19b91d58a5
|
need to fix collisionsystem
|
2021-06-09 16:13:23 +02:00 |
|
Zoe Roux
|
c94237dedc
|
Adding a onStart onStop
|
2021-06-09 16:00:06 +02:00 |
|
Askou
|
c416e5e0b8
|
Merge branch 'develop' into hole_bumper_collision
|
2021-06-09 15:43:10 +02:00 |
|
HENRY Benjamin
|
3a99e5913b
|
fixed healthsystem, using callbacks to create bonuses and removed bonuscomponent (useless)
|
2021-06-09 14:49:37 +02:00 |
|
Zoe Roux
|
78da9a5ccc
|
Merging with develop
|
2021-06-09 14:21:49 +02:00 |
|
Zoe Roux
|
a9669a7858
|
Disabling bomb collisions
|
2021-06-09 14:20:01 +02:00 |
|
Zoe Roux
|
b5264bea3e
|
Making bombs collidables. For now thats not really a good idea
|
2021-06-09 12:30:14 +02:00 |
|
Zoe Roux
|
7aa356aeca
|
Merging with develop
|
2021-06-09 12:17:20 +02:00 |
|
Zoe Roux
|
a6b4f1717a
|
Finishing exploson radius
|
2021-06-09 12:10:19 +02:00 |
|
Askou
|
b552ee3d45
|
add collision for bumper and hole
|
2021-06-09 11:57:25 +02:00 |
|
Askou
|
b6b2b5ffc9
|
fix useless if that called STAIRS enum
|
2021-06-09 10:57:55 +02:00 |
|
Askou
|
6f24139e29
|
remove stairs
|
2021-06-09 10:45:14 +02:00 |
|
Askou
|
8f92e7a337
|
replace stairs by bumper and add assets for it
|
2021-06-09 10:28:28 +02:00 |
|
EternalRat
|
ee7b4c2c8f
|
merge from develop
|
2021-06-08 17:02:00 +02:00 |
|
Clément Le Bihan
|
f74c053c80
|
Merge branch 'develop' of github.com:AnonymusRaccoon/Bomberman into collision_check_clem
# Conflicts:
# sources/Map/Map.cpp
# sources/Map/Map.hpp
|
2021-06-08 16:19:32 +02:00 |
|
EternalRat
|
4af99e75e5
|
bonus working, just miss 3 bonuses (cause bombholder isn't finish yet)
|
2021-06-08 16:14:37 +02:00 |
|
Clément Le Bihan
|
395566598c
|
last fixes
|
2021-06-08 12:02:56 +02:00 |
|
Clément Le Bihan
|
d08613a9d4
|
zoe has to smile !
|
2021-06-08 11:58:30 +02:00 |
|
Clément Le Bihan
|
aba85c918e
|
adding QoL changes
|
2021-06-08 01:10:15 +02:00 |
|
Clément Le Bihan
|
ca930db44d
|
more cleanup
|
2021-06-08 00:55:32 +02:00 |
|
Clément Le Bihan
|
556021a4ef
|
map colliders seems nice
|
2021-06-08 00:35:34 +02:00 |
|
Clément Le Bihan
|
22606ecf68
|
giving the collided Axis for context to callback on collisions
|
2021-06-08 00:19:34 +02:00 |
|
Clément Le Bihan
|
65af11f3f9
|
collisions are working ok with user defined offsets
|
2021-06-07 23:37:51 +02:00 |
|
Zoe Roux
|
31f712531a
|
Merging with develop
|
2021-06-07 21:58:07 +02:00 |
|
Zoe Roux
|
fe9a650427
|
Making walls breakables
|
2021-06-07 21:47:04 +02:00 |
|
Clément Le Bihan
|
b7d43fef6a
|
starting to look into collisions
|
2021-06-07 18:01:19 +02:00 |
|
Zoe Roux
|
7234d51130
|
Allowing entities to be created and removed
|
2021-06-07 17:57:45 +02:00 |
|
Zoe Roux
|
30a7da899f
|
Merge pull request #116 from AnonymusRaccoon/ecs
Views of entities and components
|
2021-06-07 15:54:23 +02:00 |
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