#include <Bonus.hpp>
◆ BonusType
| Enumerator |
|---|
| NOTHING | |
| BOMBSTOCK | |
| SPEEDUP | |
| EXPLOSIONINC | |
| NOCLIP | |
◆ BombUpBonus()
Apply bonus effect that allows players to carry one more bomb than before.
- Parameters
-
| bonus | bonus |
| player | the entity on which the effect will be applied |
◆ ExplosionRangeBonus()
Apply bonus effect that expend the explosion range of the bomb.
- Parameters
-
| bonus | bonus |
| player | the entity on which the effect will be applied |
◆ getRandomBonusType()
◆ NoClipBonus()
Apply bonus effect that allows to pass trough breakbable walls.
- Parameters
-
| bonus | bonus |
| player | the entity on which the effect will be applied |
◆ SpeedUpBonus()
Apply bonus effect that allows to run faster.
- Parameters
-
| bonus | bonus |
| player | the entity on which the effect will be applied |
The documentation for this class was generated from the following files: