prettied phaserCanvas.ts
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@@ -75,12 +75,11 @@ const getPianoScene = (
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if (this.nbTextureToload > 0) return;
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this.partition = this.add.image(0, 0, 'partition').setOrigin(0, 0);
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this.cameras.main.setBounds(0, 0, this.partition.width, this.partition.height);
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console.log('canvas', this.partition.width, this.partition.height);
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const dims = this.partition.getBounds();
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// base ref normal cursor is 350px by 30px
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this.cursor = this.add
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.rectangle(0, 0, dims.height * 30 / 276, dims.height, 0x31ef8c, 0.5)
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.rectangle(0, 0, (dims.height * 30) / 276, dims.height, 0x31ef8c, 0.5)
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.setOrigin(0, 0);
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this.cameras.main.startFollow(this.cursor, true, 0.05, 0.05);
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