putpixel is working

This commit is contained in:
Clément Le Bihan
2020-02-04 18:59:11 +01:00
parent f93d505dc3
commit 3706e59d54
4 changed files with 33 additions and 20 deletions
+18 -12
View File
@@ -14,37 +14,43 @@ namespace ComSquare::Renderer
{
void SFRenderer::setWindowName(std::string newWindowName)
{
this->window.setTitle(newWindowName + " - ComSquare");
this->renderer.setTitle(newWindowName + " - ComSquare");
}
void SFRenderer::drawScreen()
{
this->texture.update(this->pixelBuffer);
this->sprite.setTexture(this->texture, false);
this->texture.update(reinterpret_cast<sf::Uint8 *>(this->pixelBuffer));
this->sprite.setTexture(this->texture);
this->renderer.draw(this->sprite);
this->renderer.display();
}
void SFRenderer::putPixel(int x, int y, uint8_t rgba)
void SFRenderer::putPixel(int x, int y, uint32_t rgba)
{
this->pixelBuffer[this->videoMode.width * x + y] = rgba;
sf::Color pixels;
pixels.r = rgba >> 24U;
pixels.g = rgba >> 16U;
pixels.b = rgba >> 8U;
pixels.a = rgba >> 0U;
this->pixelBuffer[this->videoMode.width * x + y] = pixels;
}
SFRenderer::SFRenderer(unsigned int height, unsigned int width, int maxFPS)
{
sf::Color color(0, 0, 0);
this->shouldExit = false;
this->videoMode = {static_cast<unsigned int>(width), static_cast<unsigned int>(height), 32};
// note 32 is the BitsPerPixel.
this->pixelBuffer = new sf::Uint8[height * width * 4];
// note the size of the buffer is multiplied by 4 due to rgba values
this->window.create(this->videoMode, "ComSquare Emulator", sf::Style::Default);
this->window.setFramerateLimit(maxFPS);
this->videoMode = {width, height, 32};
this->renderer.create(this->videoMode, "ComSquare Emulator", sf::Style::Default);
this->renderer.setFramerateLimit(maxFPS);
this->texture.create(width, height);
this->sprite.setTexture(this->texture);
this->pixelBuffer = new sf::Color[height * width];
}
void SFRenderer::getEvents()
{
sf::Event event;
while (this->window.pollEvent(event)) {
while (this->renderer.pollEvent(event)) {
if (event.type == sf::Event::Closed) {
this->shouldExit = true;
break;