fixing errors and now starting to render w mode 0 [test] memory inserted in PPU constructor

This commit is contained in:
Clément Le Bihan
2020-05-28 00:04:11 +02:00
parent feabd56991
commit a5d353b1ed
5 changed files with 133 additions and 21 deletions
+2
View File
@@ -46,6 +46,8 @@ namespace ComSquare::PPU
Background(ComSquare::PPU::PPU &_ppu, int backGroundNumber, bool hasPriority);
//! @brief Render a background on the screen
void renderBackground(void);
//! @brief Set the tilemap start address
void setTileMapStartAddress(uint16_t address);
};
}