fixing errors and now starting to render w mode 0 [test] memory inserted in PPU constructor

This commit is contained in:
Clément Le Bihan
2020-05-28 00:04:11 +02:00
parent feabd56991
commit a5d353b1ed
5 changed files with 133 additions and 21 deletions
+23 -10
View File
@@ -62,12 +62,12 @@ namespace ComSquare::PPU
color = getRealColor(palette[reference]); color = getRealColor(palette[reference]);
if (tileData.tilePriority == this->priority) if (tileData.tilePriority == this->priority)
this->buffer[pos.x][pos.y] = color; this->buffer[pos.x][pos.y] = color;
if (index == 7 || this->_bpp == 8) {
index = 0;
graphicAddress += 2;
}
index++; index++;
pos.x++; pos.x++;
if (index == (8 / this->_bpp) - 1) {
index = 0;
graphicAddress++;
}
} }
index = 0; index = 0;
pos.x -= this->_characterSize.x; pos.x -= this->_characterSize.x;
@@ -83,25 +83,33 @@ namespace ComSquare::PPU
for (int i = 0; i < 0xF; i++) { for (int i = 0; i < 0xF; i++) {
palette[i] = this->_cgram->read_internal(addr); palette[i] = this->_cgram->read_internal(addr);
palette[i] += this->_cgram->read_internal(addr + 1) << 8U; palette[i] += this->_cgram->read_internal(addr + 1) << 8U;
addr += 2;
} }
return palette; return palette;
} }
uint8_t Background::getTilePixelReference(uint16_t addr, int nb) uint8_t Background::getTilePixelReference(uint16_t addr, int nb)
{ {
uint8_t reference = this->_vram->read_internal(addr); uint8_t highByte = this->_vram->read_internal(addr % VRAMSIZE);
uint8_t lowByte = this->_vram->read_internal((addr + 1) % VRAMSIZE);
uint8_t secondHightByte;
uint8_t secondLowByte;
uint8_t result = 0;
// C000
switch (this->_bpp) { switch (this->_bpp) {
case 8: case 8:
return reference; return highByte;
case 4: case 4:
return (reference & (0xFU << ((1 - nb) * 4U))) >> (1 - nb) * 4U; secondHightByte = this->_vram->read_internal((addr + 32) % VRAMSIZE);
secondLowByte = this->_vram->read_internal((addr + 33) %VRAMSIZE);
result = (((secondLowByte & (1U << (7U - nb))) + ((secondHightByte & (1U << (7U - nb))) << 1U)) << 2U) >> (7U - nb - 2);
case 2: case 2:
return (reference & (0x3U << ((3 - nb) * 2U))) >> (3 - nb) * 2U; result += ((lowByte & (1U << (7U - nb))) + ((highByte & (1U << (7U - nb))) << 1U)) >> (7U - nb - 1);
default: default:
break; break;
} }
return 0; return result;
} }
void Background::drawBasicTileMap(uint16_t baseAddress, Vector2<int> offset) void Background::drawBasicTileMap(uint16_t baseAddress, Vector2<int> offset)
@@ -113,8 +121,8 @@ namespace ComSquare::PPU
while (vramAddress < 0x800 + baseAddress) { while (vramAddress < 0x800 + baseAddress) {
tileMapValue = this->_vram->read_internal(vramAddress); tileMapValue = this->_vram->read_internal(vramAddress);
tileMapValue += this->_vram->read_internal(vramAddress + 1) << 8U; tileMapValue += this->_vram->read_internal(vramAddress + 1) << 8U;
vramAddress += 2;
drawBgTile(tileMapValue, {(pos.x * this->_characterSize.x) + offset.x, (pos.y * this->_characterSize.y) + offset.y}); drawBgTile(tileMapValue, {(pos.x * this->_characterSize.x) + offset.x, (pos.y * this->_characterSize.y) + offset.y});
vramAddress += 2;
if (pos.x % 31 == 0 && pos.x) { if (pos.x % 31 == 0 && pos.x) {
pos.y++; pos.y++;
pos.x = 0; pos.x = 0;
@@ -124,5 +132,10 @@ namespace ComSquare::PPU
} }
} }
void Background::setTileMapStartAddress(uint16_t address)
{
this->_TileMapStartAddress = address;
}
} }
+2
View File
@@ -46,6 +46,8 @@ namespace ComSquare::PPU
Background(ComSquare::PPU::PPU &_ppu, int backGroundNumber, bool hasPriority); Background(ComSquare::PPU::PPU &_ppu, int backGroundNumber, bool hasPriority);
//! @brief Render a background on the screen //! @brief Render a background on the screen
void renderBackground(void); void renderBackground(void);
//! @brief Set the tilemap start address
void setTileMapStartAddress(uint16_t address);
}; };
} }
+103 -10
View File
@@ -15,9 +15,9 @@
namespace ComSquare::PPU namespace ComSquare::PPU
{ {
PPU::PPU(Renderer::IRenderer &renderer): PPU::PPU(Renderer::IRenderer &renderer):
vram(new Ram::Ram(65536, ComSquare::VRam, "VRAM")), vram(new Ram::Ram(VRAMSIZE, ComSquare::VRam, "VRAM")),
oamram(new Ram::Ram(544, ComSquare::OAMRam, "OAMRAM")), oamram(new Ram::Ram(OAMRAMSIZE, ComSquare::OAMRam, "OAMRAM")),
cgram(new Ram::Ram(512, ComSquare::CGRam, "CGRAM")), cgram(new Ram::Ram(CGRAMSIZE, ComSquare::CGRam, "CGRAM")),
_renderer(renderer), _renderer(renderer),
_backgrounds{ _backgrounds{
Background(*this, 1, false), Background(*this, 1, false),
@@ -31,13 +31,105 @@ namespace ComSquare::PPU
} }
{ {
this->_registers._isLowByte = true; this->_registers._isLowByte = true;
for (int i = 0; i < 512; i++) { /*for (int i = 0; i < 512; i++) {
this->cgram->write_internal(i, random() % 255); this->cgram->write_internal(i, random() % 255);
}*/
//colors for the cgram
this->cgram->write_internal(2, 0xE0);
this->cgram->write_internal(3, 0x7F);
this->cgram->write_internal(4, 0x1F);
this->cgram->write_internal(6, 0xFF);
this->cgram->write_internal(7, 0x03);
this->cgram->write_internal(66, 0xE0);
this->cgram->write_internal(67, 0x7F);
//tiles
int vram_test[] = {
00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,
0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff,
00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0xff,0xff,0xff,
03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0xff,0xff,0xff,0xff,
0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xff,0xff,0xff,0xff,
00,0xc0,0x00,0xe0,0x00,0x70,0x00,0x38,0x00,0x1c,0x00,0x0e,0x00,0x07,0x00,0x03,
00,0x03,0x00,0x07,0x00,0x0e,0x00,0x1c,0x00,0x38,0x00,0x70,0x00,0xe0,0x00,0xc0,
00,0x07,0x00,0x0f,0x00,0x18,0x00,0x30,0x00,0x60,0x00,0xc0,0x00,0xc0,0x00,0xc0,
00,0xe0,0x00,0xf0,0x00,0x18,0x00,0x0c,0x00,0x06,0x00,0x03,0x00,0x03,0x00,0x03,
0xfc,0x00,0xf8,0x00,0xf0,0x00,0xe0,0x00,0xc0,0x00,0x80,0x00,0x00,0x00,0x00,0x00,
0x3f,0x00,0x1f,0x00,0x0f,0x00,0x07,0x00,0x03,0x00,0x01,0x00,0x00,0x00,0x00,0x00,
00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,
0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
0xff,0xff,0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0xff,0xff,0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0xff,0xff,0xff,0xff,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,0x03,
0xff,0xff,0xff,0xff,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,
00,0x03,0x00,0x07,0x00,0x0e,0x00,0x1c,0x00,0x38,0x00,0x70,0x00,0xe0,0x00,0xc0,
00,0xc0,0x00,0xe0,0x00,0x70,0x00,0x38,0x00,0x1c,0x00,0x0e,0x00,0x07,0x00,0x03,
00,0xc0,0x00,0xc0,0x00,0xc0,0x00,0x60,0x00,0x30,0x00,0x18,0x00,0x0f,0x00,0x07,
00,0x03,0x00,0x03,0x00,0x03,0x00,0x06,0x00,0x0c,0x00,0x18,0x00,0xf0,0x00,0xe0,
00,0x00,0x00,0x00,0x80,0x00,0xc0,0x00,0xe0,0x00,0xf0,0x00,0xf8,0x00,0xfc,0x00,
00,0x00,0x00,0x00,0x01,0x00,0x03,0x00,0x07,0x00,0x0f,00,0x1f,00,0x3f,00, -1
};
for (int i = 0; vram_test[i] != -1; i++) {
this->vram->write_internal(i, vram_test[i]);
} }
int vram_test_2[] = {8, 00, 02, 00, 0x0A, 00, 02, 00, 0x0A, 00, 00, 00, 00, 00, 00, -1};
for (int i = 0; vram_test[i] != -1; i++) {
this->vram->write_internal(i + 0x8000, vram_test_2[i]);
}
for (int i = 0; vram_test[i] != -1; i++) {
this->vram->write_internal(i, vram_test[i]);
}
int vram_test_3[] = {8, 00, 02, 00, 0x0A, 00, 02, 00, 0x0A, 00, 00, 00, 00, 00, 00, -1};
for (int i = 0; vram_test[i] != -1; i++) {
this->vram->write_internal(i + 0x8080, vram_test_3[i]);
}
for (int i = 0; vram_test[i] != -1; i++) {
this->vram->write_internal(i, vram_test[i]);
}
int vram_test_4[] = {8, 00, 02, 00, 0x0A, 00, 02, 00, 0x0A, 00, 00, 00, 00, 00, 00, -1};
for (int i = 0; vram_test[i] != -1; i++) {
this->vram->write_internal(i + 0x8100, vram_test_4[i]);
}
this->vram->write_internal(0x8040, 04);
this->vram->write_internal(0x8042, 06);
this->vram->write_internal(0x8044, 04);
this->vram->write_internal(0x8046, 06);
this->vram->write_internal(0x8048, 04);
this->vram->write_internal(0x80C0, 04);
this->vram->write_internal(0x80C2, 06);
this->vram->write_internal(0x80C4, 04);
this->vram->write_internal(0x80C6, 06);
this->vram->write_internal(0x80C8, 04);
//registers
this->_registers._bgmode.bgMode = 0;
this->_registers._bgmode.characterSizeBg1 = true;
this->_registers._bgmode.characterSizeBg2 = true;
this->_registers._bgsc[0].tilemapAddress = 0x4000U >> 10U;
this->_registers._bgsc[1].tilemapAddress = 0x6000U >> 10U;
this->_backgrounds[0].setTileMapStartAddress(this->getTileMapStartAddress(1));
this->_backgrounds[1].setTileMapStartAddress(this->getTileMapStartAddress(1));
this->_backgrounds[2].setTileMapStartAddress(this->getTileMapStartAddress(2));
this->_backgrounds[3].setTileMapStartAddress(this->getTileMapStartAddress(2));
this->_registers._t[0].enableWindowDisplayBg1 = true;
this->_registers._t[0].enableWindowDisplayBg2 = true;
} }
uint8_t PPU::read(uint24_t addr) uint8_t PPU::read(uint24_t addr)
{ {
return 0;
switch (addr) { switch (addr) {
case ppuRegisters::mpyl: case ppuRegisters::mpyl:
return this->_registers._mpy.mpyl; return this->_registers._mpy.mpyl;
@@ -66,6 +158,7 @@ namespace ComSquare::PPU
void PPU::write(uint24_t addr, uint8_t data) void PPU::write(uint24_t addr, uint8_t data)
{ {
return;
switch (addr) { switch (addr) {
case ppuRegisters::inidisp: case ppuRegisters::inidisp:
this->_registers._inidisp.raw = data; this->_registers._inidisp.raw = data;
@@ -469,7 +562,7 @@ namespace ComSquare::PPU
uint16_t PPU::getTileMapStartAddress(int bgNumber) uint16_t PPU::getTileMapStartAddress(int bgNumber)
{ {
return this->_registers._bgsc[bgNumber - 1].tilemapAddress << 1U; return this->_registers._bgsc[bgNumber - 1].tilemapAddress << 11U;
} }
uint16_t PPU::getTileSetAddress(int bgNumber) uint16_t PPU::getTileSetAddress(int bgNumber)
@@ -498,9 +591,9 @@ namespace ComSquare::PPU
colorPalette = this->cgram->read_internal(0); colorPalette = this->cgram->read_internal(0);
colorPalette += this->cgram->read_internal(1) << 8U; colorPalette += this->cgram->read_internal(1) << 8U;
for (unsigned long i = 0; i < this->_mainScreen.size(); i++) for (unsigned long i = 0; i < this->_subScreen.size(); i++)
for (unsigned long j = 0; j < this->_mainScreen[i].size(); j++) for (unsigned long j = 0; j < this->_subScreen[i].size(); j++)
this->_mainScreen[i][j] = getRealColor(colorPalette); this->_subScreen[i][j] = getRealColor(colorPalette);
// the buffer is overwrite if necessary by a new bg so the background priority is from back to front // the buffer is overwrite if necessary by a new bg so the background priority is from back to front
// the starting palette index isn't implemented // the starting palette index isn't implemented
switch (this->_registers._bgmode.bgMode) { switch (this->_registers._bgmode.bgMode) {
@@ -603,8 +696,8 @@ namespace ComSquare::PPU
int i = bg.bgNumber + bg.priority; int i = bg.bgNumber + bg.priority;
if (this->_registers._t[0].raw & (1U << (bg.bgNumber - 1U))) if (this->_registers._t[0].raw & (1U << (bg.bgNumber - 1U)))
this->add_buffer(this->_mainScreen, this->_backgrounds[i].buffer); this->add_buffer(this->_mainScreen, bg.buffer);
if (this->_registers._t[1].raw & (1U << (bg.bgNumber - 1U))) if (this->_registers._t[1].raw & (1U << (bg.bgNumber - 1U)))
this->add_buffer(this->_subScreen, this->_backgrounds[i].buffer); this->add_buffer(this->_subScreen, bg.buffer);
} }
} }
+4
View File
@@ -18,6 +18,10 @@
//#define max4BitTiles 2048 //#define max4BitTiles 2048
//#define max8BitTiles 1024 //#define max8BitTiles 1024
#define VRAMSIZE 65536
#define CGRAMSIZE 512
#define OAMRAMSIZE 544
namespace ComSquare::PPU namespace ComSquare::PPU
{ {
class Background; class Background;