if you putpixel outside the screen you will sigfault

This commit is contained in:
Clément Le Bihan
2020-02-05 11:34:17 +01:00
parent 3282944c75
commit cc2b18314a
3 changed files with 15 additions and 10 deletions
+8 -2
View File
@@ -22,7 +22,7 @@ int main(int argc, char **argv)
bus.mapComponents(snes);
int incx = 0;
int incy = 0;
uint32_t pixel = 0xFFFF00FF;
uint32_t pixel = 0x000000FF;
while (!renderer.shouldExit) {
renderer.putPixel(incy, incx++, pixel);
@@ -30,7 +30,13 @@ int main(int argc, char **argv)
incx = 0;
incy++;
}
renderer.drawScreen();
if (incy >= 600) {
incy = 0;
}
if (incx == 0) {
renderer.drawScreen();
pixel += 0xFF00FF00;
}
renderer.getEvents();
}