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Tuning up smc detection
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@@ -175,7 +175,7 @@ namespace ComSquare::Cartridge
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this->header = this->_mapHeader(headerAddress);
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this->header.gameName = std::string(reinterpret_cast<char *>(&this->_data[headerAddress]), 21);
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if (headerAddress & 0x1C0u) {
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if ((headerAddress + 0x40u) & 0x200u) {
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this->_romStart = 0x200u;
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this->_size -= 0x200u;
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return true;
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