Commit Graph

15 Commits

Author SHA1 Message Date
Anonymus Raccoon
298f02890e Adding a global goto but it still doesn't work with rectangle shadows 2020-02-25 02:35:07 +01:00
Melefo
d958bd5131 Adding APU Debugger window
Separating APU ram from its component
2020-02-20 13:24:10 +01:00
Anonymus Raccoon
381d624e13 Adding a header viewer 2020-02-18 23:07:21 +01:00
Anonymus Raccoon
92e48db363 A basic memory viewer has been created 2020-02-18 00:45:13 +01:00
Anonymus Raccoon
1bbf9cfe77 Preparing the creation of a Ram Viewer 2020-02-17 00:32:10 +01:00
Anonymus Raccoon
405847ad6f Updating the app to use QT 2020-02-16 01:57:38 +01:00
AnonymusRaccoon
4f150441a3 Creating a base window 2020-02-14 17:55:53 +01:00
AnonymusRaccoon
ae5cae8f28 Reverting 2020-02-13 18:37:43 +01:00
AnonymusRaccoon
41355191aa Making the RAM a template 2020-02-13 18:22:17 +01:00
AnonymusRaccoon
f9349cf530 The code is now Coplien Compilent 2020-02-13 16:34:36 +01:00
AnonymusRaccoon
36d615ba64 Finishing the first opcode 2020-02-07 17:24:15 +01:00
AnonymusRaccoon
f93d505dc3 Setting the window's name to the game's name 2020-02-04 15:51:50 +01:00
AnonymusRaccoon
6429e9a284 Implementing a rectangle memory accesor for the Cartridge (for the LoRom) 2020-01-29 18:03:29 +01:00
AnonymusRaccoon
235f147109 Adding shadows 2020-01-28 17:29:41 +01:00
AnonymusRaccoon
3b96a6f44d Creating a main and a cartridge reader 2020-01-27 18:18:12 +01:00