Clément Le Bihan
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4024b51c9f
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starting to implement true TileRenderer
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2021-05-24 00:28:08 +02:00 |
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Clément Le Bihan
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11d0f35e07
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adding a define for fallthrough abstraction
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2021-05-21 00:41:11 +02:00 |
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Clément Le Bihan
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3a06afa507
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fixing some issues from those reported by the pr
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2021-05-21 00:27:49 +02:00 |
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Clément Le Bihan
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89c9d71168
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just some cleanup and watch out because CPU dma test is really shitty (don't work with Aladin setup)
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2021-05-20 01:13:50 +02:00 |
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Clément Le Bihan
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978af3f280
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fixing uninit conditions
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2021-05-20 00:51:49 +02:00 |
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Clément Le Bihan
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550ab3aff4
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changing bg display
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2021-04-26 21:51:02 +02:00 |
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Clément Le Bihan
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7fd2bf4de4
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almost finished adding ppu's registers
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2021-02-05 19:28:47 +01:00 |
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Clément Le Bihan
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499e2f4fa7
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starting to implement registers of ppu in debugger
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2021-02-05 16:39:11 +01:00 |
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Clément Le Bihan
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44993064be
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merge master into PPU
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2021-02-04 19:26:02 +01:00 |
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Clément Le Bihan
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d5af9fe98a
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starting implementing bg scroll
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2021-02-04 19:06:54 +01:00 |
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Zoe Roux
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845a8c26f0
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Adding an error message on invalid instructions
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2021-02-04 12:07:26 +01:00 |
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Zoe Roux
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c9eed50289
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Adding const qualifiers to the IMemory and adding error messages in the memory viewer
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2021-02-04 10:22:30 +01:00 |
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Zoe Roux
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874c21b0fd
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Reworking the memory management & fixing a bug in the memory viewer goto
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2021-02-03 23:43:07 +01:00 |
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Clément Le Bihan
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58fd02c8ec
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fixing scroll registers except mode 7
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2021-02-02 17:51:34 +01:00 |
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Clément Le Bihan
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a4d9047a89
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fixing getPalette due to wrong start
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2021-02-02 01:08:39 +01:00 |
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Clément Le Bihan
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58f7fe6a2c
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fixing ppu vram write
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2021-02-02 00:20:22 +01:00 |
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Clément Le Bihan
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212a3b3922
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adding tests and fixing VMDATA(L-H) and adding read registers for vram
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2021-02-01 23:45:43 +01:00 |
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Zoe Roux
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ced42a3bf9
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Fixing bugs with the DMA
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2021-02-01 19:21:18 +01:00 |
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Clément Le Bihan
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71dfa7b880
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adding vram read registers
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2021-02-01 18:38:04 +01:00 |
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Clément Le Bihan
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4802ba0714
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getPalette should work fine
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2021-02-01 17:55:57 +01:00 |
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Clément Le Bihan
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16c41b528e
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adding getter setter for public vars of Background Class and norm fixes
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2021-02-01 15:20:07 +01:00 |
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Clément Le Bihan
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1c3cfb232b
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norm fix
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2021-02-01 14:29:46 +01:00 |
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Clément Le Bihan
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d1b0e039ef
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handling tilemap mirroring
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2020-10-15 23:16:59 +02:00 |
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Clément Le Bihan
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44ec270c56
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fixing the get palette and getTilesetAddress
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2020-10-13 23:48:40 +02:00 |
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Clément Le Bihan
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9193daccdb
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fixing rendering for bg 1 and 2 in 4bpp
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2020-10-13 00:13:31 +02:00 |
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Clément Le Bihan
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1708e73619
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adding fixes to getPalette and creating a setter for backgrounds bpp (when bgmode is changed)
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2020-10-11 02:07:05 +02:00 |
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Clément Le Bihan
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10cead862f
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refactoring PPU's unions to be used as intended
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2020-10-11 00:00:18 +02:00 |
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Clément Le Bihan
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004cdae186
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changing the VRAM and CGRAM test content and unions are not working as intend
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2020-10-06 00:24:01 +02:00 |
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Clément Le Bihan
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2d0e250982
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setting the modification of getTilePixelReference
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2020-09-30 00:09:09 +02:00 |
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Clément Le Bihan
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fa97b2ab38
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starting clarify code
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2020-09-07 00:33:22 +02:00 |
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Octopus773
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f00f8d931e
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adding some reminders for me
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2020-08-13 17:10:33 +02:00 |
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devguest
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081baf7a59
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removing unnecessary prenthesis
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2020-08-13 15:56:33 +02:00 |
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Clément Le Bihan
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0933a9803e
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fixing some registers and update registers related to backgrounds
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2020-05-28 14:35:06 +02:00 |
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Clément Le Bihan
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18757bbfa4
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fixing getCharacterSize marge bg and reference color when it is 0
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2020-05-28 14:14:35 +02:00 |
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Anonymus Raccoon
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627fac8f2d
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Fixing the PHA
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2020-05-28 03:45:37 +02:00 |
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Clément Le Bihan
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409b6fefd6
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rendering for the tic tac toe game seems to work
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2020-05-28 02:18:42 +02:00 |
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Clément Le Bihan
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4d68e8c300
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fixing the color for 2bpp
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2020-05-28 01:37:27 +02:00 |
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Clément Le Bihan
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a5d353b1ed
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fixing errors and now starting to render w mode 0 [test] memory inserted in PPU constructor
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2020-05-28 00:04:11 +02:00 |
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Clément Le Bihan
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3675bc7081
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fixing a missing read register
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2020-05-26 01:32:15 +02:00 |
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Clément Le Bihan
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81b20e559a
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setting the default color in the main screen and moving getrealcolor fct
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2020-05-26 01:03:04 +02:00 |
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Clément Le Bihan
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df16fc1a64
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iplementing main and sub screens
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2020-05-26 00:33:24 +02:00 |
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Clément Le Bihan
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ce4f231583
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starting the renderMainandSubScreen fct
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2020-05-25 23:56:18 +02:00 |
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Clément Le Bihan
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dac3a52eff
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removing the cgram print of the main window and old protoypes of background functions in PPU.hpp
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2020-05-25 19:37:04 +02:00 |
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Clément Le Bihan
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8a40625dea
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Background run by class is working
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2020-05-25 19:33:10 +02:00 |
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Clément Le Bihan
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1553903eff
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making the constructor of background class much more easier to use
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2020-05-25 17:14:11 +02:00 |
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Clément Le Bihan
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a234fd0575
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adding a read register in PPU write due to weird roms
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2020-05-14 19:17:15 +02:00 |
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Clément Le Bihan
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7e33582e9c
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fixing compilation on windows and removing useless stufff
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2020-05-14 18:56:40 +02:00 |
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Clément Le Bihan
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c3a24f0238
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fixing compilation
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2020-05-14 18:21:21 +02:00 |
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Clément Le Bihan
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166a55ec04
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moving background related founctions in backgrounds.c
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2020-05-14 14:53:46 +02:00 |
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Clément Le Bihan
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e021f193fa
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removing unused variable
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2020-05-14 01:25:59 +02:00 |
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