Files
ComSquare/annotated.html
AnonymusRaccoon d33b0ab52d Deploying the doc
2021-07-13 21:32:24 +00:00

180 lines
36 KiB
HTML

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<meta name="generator" content="Doxygen 1.8.17"/>
<meta name="viewport" content="width=device-width, initial-scale=1"/>
<title>ComSquare: Class List</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
<link href="search/search.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="search/searchdata.js"></script>
<script type="text/javascript" src="search/search.js"></script>
<link href="doxygen.css" rel="stylesheet" type="text/css" />
</head>
<body>
<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
<tbody>
<tr style="height: 56px;">
<td id="projectalign" style="padding-left: 0.5em;">
<div id="projectname">ComSquare
</div>
</td>
</tr>
</tbody>
</table>
</div>
<!-- end header part -->
<!-- Generated by Doxygen 1.8.17 -->
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&amp;dn=gpl-2.0.txt GPL-v2 */
var searchBox = new SearchBox("searchBox", "search",false,'Search');
/* @license-end */
</script>
<script type="text/javascript" src="menudata.js"></script>
<script type="text/javascript" src="menu.js"></script>
<script type="text/javascript">
/* @license magnet:?xt=urn:btih:cf05388f2679ee054f2beb29a391d25f4e673ac3&amp;dn=gpl-2.0.txt GPL-v2 */
$(function() {
initMenu('',true,false,'search.php','Search');
$(document).ready(function() { init_search(); });
});
/* @license-end */</script>
<div id="main-nav"></div>
</div><!-- top -->
<!-- window showing the filter options -->
<div id="MSearchSelectWindow"
onmouseover="return searchBox.OnSearchSelectShow()"
onmouseout="return searchBox.OnSearchSelectHide()"
onkeydown="return searchBox.OnSearchSelectKey(event)">
</div>
<!-- iframe showing the search results (closed by default) -->
<div id="MSearchResultsWindow">
<iframe src="javascript:void(0)" frameborder="0"
name="MSearchResults" id="MSearchResults">
</iframe>
</div>
<div class="header">
<div class="headertitle">
<div class="title">Class List</div> </div>
</div><!--header-->
<div class="contents">
<div class="textblock">Here are the classes, structs, unions and interfaces with brief descriptions:</div><div class="directory">
<div class="levels">[detail level <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span><span onclick="javascript:toggleLevel(3);">3</span><span onclick="javascript:toggleLevel(4);">4</span>]</div><table class="directory">
<tr id="row_0_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_0_" class="arrow" onclick="toggleFolder('0_')">&#9660;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespaceComSquare.html" target="_self">ComSquare</a></td><td class="desc"></td></tr>
<tr id="row_0_0_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_0_0_" class="arrow" onclick="toggleFolder('0_0_')">&#9660;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespaceComSquare_1_1APU.html" target="_self">APU</a></td><td class="desc"></td></tr>
<tr id="row_0_0_0_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_0_0_0_" class="arrow" onclick="toggleFolder('0_0_0_')">&#9660;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespaceComSquare_1_1APU_1_1DSP.html" target="_self">DSP</a></td><td class="desc"></td></tr>
<tr id="row_0_0_0_0_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1APU_1_1DSP_1_1BRR.html" target="_self">BRR</a></td><td class="desc"></td></tr>
<tr id="row_0_0_0_1_" class="even"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1APU_1_1DSP_1_1DSP.html" target="_self">DSP</a></td><td class="desc"></td></tr>
<tr id="row_0_0_0_2_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1APU_1_1DSP_1_1Echo.html" target="_self">Echo</a></td><td class="desc"></td></tr>
<tr id="row_0_0_0_3_" class="even"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1APU_1_1DSP_1_1Latch.html" target="_self">Latch</a></td><td class="desc"></td></tr>
<tr id="row_0_0_0_4_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1APU_1_1DSP_1_1Master.html" target="_self">Master</a></td><td class="desc"></td></tr>
<tr id="row_0_0_0_5_" class="even"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1APU_1_1DSP_1_1Noise.html" target="_self">Noise</a></td><td class="desc"></td></tr>
<tr id="row_0_0_0_6_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1APU_1_1DSP_1_1State.html" target="_self">State</a></td><td class="desc">Current state of the <a class="el" href="classComSquare_1_1APU_1_1DSP_1_1DSP.html">DSP</a> </td></tr>
<tr id="row_0_0_0_7_" class="even"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1APU_1_1DSP_1_1Timer.html" target="_self">Timer</a></td><td class="desc"></td></tr>
<tr id="row_0_0_0_8_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1APU_1_1DSP_1_1Voice.html" target="_self">Voice</a></td><td class="desc"></td></tr>
<tr id="row_0_0_1_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_0_0_1_" class="arrow" onclick="toggleFolder('0_0_1_')">&#9660;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespaceComSquare_1_1APU_1_1IPL.html" target="_self">IPL</a></td><td class="desc"></td></tr>
<tr id="row_0_0_1_0_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1APU_1_1IPL_1_1IPL.html" target="_self">IPL</a></td><td class="desc"></td></tr>
<tr id="row_0_0_2_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1APU_1_1APU.html" target="_self">APU</a></td><td class="desc"></td></tr>
<tr id="row_0_0_3_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1APU_1_1InternalRegisters.html" target="_self">InternalRegisters</a></td><td class="desc"></td></tr>
<tr id="row_0_0_4_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1APU_1_1MemoryMap.html" target="_self">MemoryMap</a></td><td class="desc"></td></tr>
<tr id="row_0_0_5_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1APU_1_1Registers.html" target="_self">Registers</a></td><td class="desc"></td></tr>
<tr id="row_0_1_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_0_1_" class="arrow" onclick="toggleFolder('0_1_')">&#9660;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespaceComSquare_1_1Cartridge.html" target="_self">Cartridge</a></td><td class="desc"></td></tr>
<tr id="row_0_1_0_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Cartridge_1_1Cartridge.html" target="_self">Cartridge</a></td><td class="desc">Contains the rom's memory/instructions </td></tr>
<tr id="row_0_1_1_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1Cartridge_1_1Header.html" target="_self">Header</a></td><td class="desc"></td></tr>
<tr id="row_0_1_2_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1Cartridge_1_1InterruptVectors.html" target="_self">InterruptVectors</a></td><td class="desc"></td></tr>
<tr id="row_0_2_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_0_2_" class="arrow" onclick="toggleFolder('0_2_')">&#9660;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespaceComSquare_1_1CPU.html" target="_self">CPU</a></td><td class="desc"></td></tr>
<tr id="row_0_2_0_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1CPU_1_1CPU.html" target="_self">CPU</a></td><td class="desc">The main <a class="el" href="classComSquare_1_1CPU_1_1CPU.html" title="The main CPU.">CPU</a> </td></tr>
<tr id="row_0_2_1_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1CPU_1_1DMA.html" target="_self">DMA</a></td><td class="desc">Class handling all DMA/HDMA transfers (Direct <a class="el" href="namespaceComSquare_1_1Memory.html">Memory</a> Access or H-Blank Direct <a class="el" href="namespaceComSquare_1_1Memory.html">Memory</a> Access) </td></tr>
<tr id="row_0_2_2_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1CPU_1_1Instruction.html" target="_self">Instruction</a></td><td class="desc">Struct containing basic information about instructions </td></tr>
<tr id="row_0_2_3_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1CPU_1_1InternalRegisters.html" target="_self">InternalRegisters</a></td><td class="desc">Struct containing internal registers of the <a class="el" href="classComSquare_1_1CPU_1_1CPU.html" title="The main CPU.">CPU</a> </td></tr>
<tr id="row_0_2_4_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1CPU_1_1Registers.html" target="_self">Registers</a></td><td class="desc">Struct containing registers for the main <a class="el" href="classComSquare_1_1CPU_1_1CPU.html" title="The main CPU.">CPU</a> </td></tr>
<tr id="row_0_3_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_0_3_" class="arrow" onclick="toggleFolder('0_3_')">&#9660;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespaceComSquare_1_1Debugger.html" target="_self">Debugger</a></td><td class="desc"></td></tr>
<tr id="row_0_3_0_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_0_3_0_" class="arrow" onclick="toggleFolder('0_3_0_')">&#9660;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespaceComSquare_1_1Debugger_1_1APU.html" target="_self">APU</a></td><td class="desc"></td></tr>
<tr id="row_0_3_0_0_" class="even"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Debugger_1_1APU_1_1APUDebug.html" target="_self">APUDebug</a></td><td class="desc"></td></tr>
<tr id="row_0_3_0_1_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1Debugger_1_1APU_1_1Instruction.html" target="_self">Instruction</a></td><td class="desc">Small structure to store some values on the instructions </td></tr>
<tr id="row_0_3_1_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_0_3_1_" class="arrow" onclick="toggleFolder('0_3_1_')">&#9660;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespaceComSquare_1_1Debugger_1_1CPU.html" target="_self">CPU</a></td><td class="desc"></td></tr>
<tr id="row_0_3_1_0_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1Debugger_1_1CPU_1_1Breakpoint.html" target="_self">Breakpoint</a></td><td class="desc">Struct representing a breakpoint set by the user or by the app </td></tr>
<tr id="row_0_3_1_1_" class="even"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Debugger_1_1CPU_1_1CPUDebug.html" target="_self">CPUDebug</a></td><td class="desc">A window that show registers and the disassembly of a <a class="el" href="namespaceComSquare_1_1Debugger_1_1CPU.html">CPU</a> </td></tr>
<tr id="row_0_3_1_2_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1Debugger_1_1CPU_1_1DisassembledInstruction.html" target="_self">DisassembledInstruction</a></td><td class="desc">Struct representing an instruction in an human readable way (created by disassembling the rom) </td></tr>
<tr id="row_0_3_1_3_" class="even"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1Debugger_1_1CPU_1_1DisassemblyContext.html" target="_self">DisassemblyContext</a></td><td class="desc">Struct used to emulate the state of the processor during the disassembly since instructions take a different amount of space depending on some flags </td></tr>
<tr id="row_0_3_1_4_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Debugger_1_1CPU_1_1DisassemblyModel.html" target="_self">DisassemblyModel</a></td><td class="desc">The qt model that show the disassembly </td></tr>
<tr id="row_0_3_1_5_" class="even"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1Debugger_1_1CPU_1_1ExecutedInstruction.html" target="_self">ExecutedInstruction</a></td><td class="desc">An instruction that has already been executed. Used for the history viewer </td></tr>
<tr id="row_0_3_1_6_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Debugger_1_1CPU_1_1HistoryModel.html" target="_self">HistoryModel</a></td><td class="desc">The qt model that show the history </td></tr>
<tr id="row_0_3_1_7_" class="even"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1Debugger_1_1CPU_1_1Label.html" target="_self">Label</a></td><td class="desc">Struct representing a label </td></tr>
<tr id="row_0_3_1_8_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Debugger_1_1CPU_1_1RowPainter.html" target="_self">RowPainter</a></td><td class="desc">The qt class that highlight breakpoints and the PC's position </td></tr>
<tr id="row_0_3_1_9_" class="even"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Debugger_1_1CPU_1_1StackModel.html" target="_self">StackModel</a></td><td class="desc">The qt model that show the stack </td></tr>
<tr id="row_0_3_1_10_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Debugger_1_1CPU_1_1WlaDx.html" target="_self">WlaDx</a></td><td class="desc">Class to parse WLA-DX symbol files </td></tr>
<tr id="row_0_3_2_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1Debugger_1_1BusLog.html" target="_self">BusLog</a></td><td class="desc">The struct used to represent memory bus logs </td></tr>
<tr id="row_0_3_3_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1Debugger_1_1BusLoggerFilters.html" target="_self">BusLoggerFilters</a></td><td class="desc">The struct representing filters of the memory bus's logger </td></tr>
<tr id="row_0_3_4_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Debugger_1_1BusLoggerProxy.html" target="_self">BusLoggerProxy</a></td><td class="desc">A class to filter logs from the memory bus's debugger </td></tr>
<tr id="row_0_3_5_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Debugger_1_1BusLogModel.html" target="_self">BusLogModel</a></td><td class="desc">The qt model that bind the logs to the view </td></tr>
<tr id="row_0_3_6_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Debugger_1_1CGramDebug.html" target="_self">CGramDebug</a></td><td class="desc">Window that allow the user to view all data going through the memory bus </td></tr>
<tr id="row_0_3_7_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Debugger_1_1CGramModel.html" target="_self">CGramModel</a></td><td class="desc">The qt model that bind the logs to the view </td></tr>
<tr id="row_0_3_8_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Debugger_1_1ClosableWindow.html" target="_self">ClosableWindow</a></td><td class="desc"></td></tr>
<tr id="row_0_3_9_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Debugger_1_1HeaderViewer.html" target="_self">HeaderViewer</a></td><td class="desc">Window that show the header of the currently running game </td></tr>
<tr id="row_0_3_10_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Debugger_1_1MemoryBusDebug.html" target="_self">MemoryBusDebug</a></td><td class="desc">Window that allow the user to view all data going through the memory bus </td></tr>
<tr id="row_0_3_11_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Debugger_1_1MemoryViewer.html" target="_self">MemoryViewer</a></td><td class="desc">Class responsible of the <a class="el" href="namespaceComSquare_1_1Memory.html">Memory</a> Viewer </td></tr>
<tr id="row_0_3_12_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Debugger_1_1MemoryViewerModel.html" target="_self">MemoryViewerModel</a></td><td class="desc">The qt model that bind the ram to the view </td></tr>
<tr id="row_0_3_13_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Debugger_1_1RAMTileRenderer.html" target="_self">RAMTileRenderer</a></td><td class="desc"></td></tr>
<tr id="row_0_3_14_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1Debugger_1_1Register.html" target="_self">Register</a></td><td class="desc">Struct containing information about a register </td></tr>
<tr id="row_0_3_15_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Debugger_1_1RegistersViewerModel.html" target="_self">RegistersViewerModel</a></td><td class="desc"></td></tr>
<tr id="row_0_3_16_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Debugger_1_1RegisterViewer.html" target="_self">RegisterViewer</a></td><td class="desc"></td></tr>
<tr id="row_0_3_17_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Debugger_1_1TileViewer.html" target="_self">TileViewer</a></td><td class="desc">Window that allow the user to view all data going through the memory bus </td></tr>
<tr id="row_0_4_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_0_4_" class="arrow" onclick="toggleFolder('0_4_')">&#9660;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespaceComSquare_1_1Memory.html" target="_self">Memory</a></td><td class="desc"></td></tr>
<tr id="row_0_4_0_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Memory_1_1AMemory.html" target="_self">AMemory</a></td><td class="desc">Abstract class representing a continuous block of memory </td></tr>
<tr id="row_0_4_1_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Memory_1_1ARectangleMemory.html" target="_self">ARectangleMemory</a></td><td class="desc">Base memory class to map non continuous rectangle to the memory. (A rectangle that spam across more than one bank but that does not start at $0000 or end at $FFFF) </td></tr>
<tr id="row_0_4_2_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Memory_1_1IMemory.html" target="_self">IMemory</a></td><td class="desc">Common interface implemented by all components mapping memory </td></tr>
<tr id="row_0_4_3_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Memory_1_1IMemoryBus.html" target="_self">IMemoryBus</a></td><td class="desc">The memory bus is the component responsible of mapping addresses to components address and transmitting the data </td></tr>
<tr id="row_0_4_4_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Memory_1_1MemoryBus.html" target="_self">MemoryBus</a></td><td class="desc">The memory bus is the component responsible of mapping addresses to components address and transmitting the data </td></tr>
<tr id="row_0_4_5_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Memory_1_1MemoryShadow.html" target="_self">MemoryShadow</a></td><td class="desc"></td></tr>
<tr id="row_0_4_6_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Memory_1_1RectangleShadow.html" target="_self">RectangleShadow</a></td><td class="desc"></td></tr>
<tr id="row_0_5_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_0_5_" class="arrow" onclick="toggleFolder('0_5_')">&#9660;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespaceComSquare_1_1PPU.html" target="_self">PPU</a></td><td class="desc"></td></tr>
<tr id="row_0_5_0_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_0_5_0_" class="arrow" onclick="toggleFolder('0_5_0_')">&#9660;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespaceComSquare_1_1PPU_1_1Utils.html" target="_self">Utils</a></td><td class="desc"></td></tr>
<tr id="row_0_5_0_0_" class="even"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1PPU_1_1Utils_1_1PpuState.html" target="_self">PpuState</a></td><td class="desc">Struct to save all specific variables needed for the registers (prev values for example) </td></tr>
<tr id="row_0_5_0_1_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="unionComSquare_1_1PPU_1_1Utils_1_1TileData.html" target="_self">TileData</a></td><td class="desc">Used to parse easily VRAM <a class="el" href="structComSquare_1_1PPU_1_1Tile.html" title="Info on tile struct.">Tile</a> information </td></tr>
<tr id="row_0_5_1_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1PPU_1_1Background.html" target="_self">Background</a></td><td class="desc"></td></tr>
<tr id="row_0_5_2_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1PPU_1_1PPU.html" target="_self">PPU</a></td><td class="desc">The class containing all the registers of the <a class="el" href="classComSquare_1_1PPU_1_1PPU.html" title="The class containing all the registers of the PPU.">PPU</a> </td></tr>
<tr id="row_0_5_3_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1PPU_1_1Registers.html" target="_self">Registers</a></td><td class="desc"></td></tr>
<tr id="row_0_5_4_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structComSquare_1_1PPU_1_1Tile.html" target="_self">Tile</a></td><td class="desc">Info on tile struct </td></tr>
<tr id="row_0_5_5_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1PPU_1_1TileRenderer.html" target="_self">TileRenderer</a></td><td class="desc"></td></tr>
<tr id="row_0_6_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_0_6_" class="arrow" onclick="toggleFolder('0_6_')">&#9660;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespaceComSquare_1_1Ram.html" target="_self">Ram</a></td><td class="desc"></td></tr>
<tr id="row_0_6_0_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Ram_1_1Ram.html" target="_self">Ram</a></td><td class="desc"></td></tr>
<tr id="row_0_7_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_0_7_" class="arrow" onclick="toggleFolder('0_7_')">&#9660;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespaceComSquare_1_1Renderer.html" target="_self">Renderer</a></td><td class="desc"></td></tr>
<tr id="row_0_7_0_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Renderer_1_1InvalidPixelPosition.html" target="_self">InvalidPixelPosition</a></td><td class="desc"></td></tr>
<tr id="row_0_7_1_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Renderer_1_1IRenderer.html" target="_self">IRenderer</a></td><td class="desc"></td></tr>
<tr id="row_0_7_2_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Renderer_1_1NoRenderer.html" target="_self">NoRenderer</a></td><td class="desc">A renderer that discard everything you give. (Used for tests) </td></tr>
<tr id="row_0_7_3_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Renderer_1_1QtFullSFML.html" target="_self">QtFullSFML</a></td><td class="desc">The SFML window that manage the update </td></tr>
<tr id="row_0_7_4_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Renderer_1_1QtSFML.html" target="_self">QtSFML</a></td><td class="desc">A SFML renderer inside a QT widget </td></tr>
<tr id="row_0_7_5_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Renderer_1_1QtSFMLTileRenderer.html" target="_self">QtSFMLTileRenderer</a></td><td class="desc"></td></tr>
<tr id="row_0_7_6_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Renderer_1_1QtSFMLWindow.html" target="_self">QtSFMLWindow</a></td><td class="desc"></td></tr>
<tr id="row_0_7_7_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Renderer_1_1QtWidgetSFML.html" target="_self">QtWidgetSFML</a></td><td class="desc">A widget that you can put inside a QT application that render using the SFML </td></tr>
<tr id="row_0_7_8_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Renderer_1_1SFRenderer.html" target="_self">SFRenderer</a></td><td class="desc"></td></tr>
<tr id="row_0_8_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Callback.html" target="_self">Callback</a></td><td class="desc">A callback where you can subscribe to and emit it </td></tr>
<tr id="row_0_9_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1DebuggableError.html" target="_self">DebuggableError</a></td><td class="desc"></td></tr>
<tr id="row_0_10_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1InvalidAction.html" target="_self">InvalidAction</a></td><td class="desc">Exception thrown when someone tries to load an invalid rom </td></tr>
<tr id="row_0_11_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1InvalidAddress.html" target="_self">InvalidAddress</a></td><td class="desc">Exception thrown when trying to read/write to an invalid address </td></tr>
<tr id="row_0_12_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1InvalidOpcode.html" target="_self">InvalidOpcode</a></td><td class="desc">Exception thrown when someone tries to load an invalid rom </td></tr>
<tr id="row_0_13_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1InvalidRectangleAddress.html" target="_self">InvalidRectangleAddress</a></td><td class="desc">Exception thrown when trying to read/write to an invalid address in a rectangle memory region </td></tr>
<tr id="row_0_14_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1InvalidRomException.html" target="_self">InvalidRomException</a></td><td class="desc">Exception thrown when someone tries to load an invalid rom </td></tr>
<tr id="row_0_15_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1NotImplementedException.html" target="_self">NotImplementedException</a></td><td class="desc">When this is thrown, it means that we should work more </td></tr>
<tr id="row_0_16_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1SNES.html" target="_self">SNES</a></td><td class="desc">Container of all the components of the <a class="el" href="classComSquare_1_1SNES.html" title="Container of all the components of the SNES.">SNES</a> </td></tr>
<tr id="row_0_17_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classComSquare_1_1Vector2.html" target="_self">Vector2</a></td><td class="desc"></td></tr>
</table>
</div><!-- directory -->
</div><!-- contents -->
<!-- start footer part -->
<hr class="footer"/><address class="footer"><small>
Generated by &#160;<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/>
</a> 1.8.17
</small></address>
</body>
</html>