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ComSquare
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| ▼NComSquare | |
| ▼NAPU | |
| ▼NDSP | |
| CBRR | |
| CDSP | |
| CEcho | |
| CLatch | |
| CMaster | |
| CNoise | |
| CState | Current state of the DSP |
| CTimer | |
| CVoice | |
| ▼NIPL | |
| CIPL | |
| CAPU | |
| CInternalRegisters | |
| CMemoryMap | |
| CRegisters | |
| ▼NCartridge | |
| CCartridge | Contains the rom's memory/instructions |
| CHeader | |
| CInterruptVectors | |
| ▼NCPU | |
| CCPU | The main CPU |
| CDMA | Class handling all DMA/HDMA transfers (Direct Memory Access or H-Blank Direct Memory Access) |
| CInstruction | Struct containing basic information about instructions |
| CInternalRegisters | Struct containing internal registers of the CPU |
| CRegisters | Struct containing registers for the main CPU |
| ▼NDebugger | |
| ▼NAPU | |
| CAPUDebug | |
| CInstruction | Small structure to store some values on the instructions |
| ▼NCPU | |
| CBreakpoint | Struct representing a breakpoint set by the user or by the app |
| CCPUDebug | A window that show registers and the disassembly of a CPU |
| CDisassembledInstruction | Struct representing an instruction in an human readable way (created by disassembling the rom) |
| CDisassemblyContext | Struct used to emulate the state of the processor during the disassembly since instructions take a different amount of space depending on some flags |
| CDisassemblyModel | The qt model that show the disassembly |
| CExecutedInstruction | An instruction that has already been executed. Used for the history viewer |
| CHistoryModel | The qt model that show the history |
| CLabel | Struct representing a label |
| CRowPainter | The qt class that highlight breakpoints and the PC's position |
| CStackModel | The qt model that show the stack |
| CWlaDx | Class to parse WLA-DX symbol files |
| CBusLog | The struct used to represent memory bus logs |
| CBusLoggerFilters | The struct representing filters of the memory bus's logger |
| CBusLoggerProxy | A class to filter logs from the memory bus's debugger |
| CBusLogModel | The qt model that bind the logs to the view |
| CCGramDebug | Window that allow the user to view all data going through the memory bus |
| CCGramModel | The qt model that bind the logs to the view |
| CClosableWindow | |
| CHeaderViewer | Window that show the header of the currently running game |
| CMemoryBusDebug | Window that allow the user to view all data going through the memory bus |
| CMemoryViewer | Class responsible of the Memory Viewer |
| CMemoryViewerModel | The qt model that bind the ram to the view |
| CRAMTileRenderer | |
| CRegister | Struct containing information about a register |
| CRegistersViewerModel | |
| CRegisterViewer | |
| CTileViewer | Window that allow the user to view all data going through the memory bus |
| ▼NMemory | |
| CAMemory | Abstract class representing a continuous block of memory |
| CARectangleMemory | Base memory class to map non continuous rectangle to the memory. (A rectangle that spam across more than one bank but that does not start at $0000 or end at $FFFF) |
| CIMemory | Common interface implemented by all components mapping memory |
| CIMemoryBus | The memory bus is the component responsible of mapping addresses to components address and transmitting the data |
| CMemoryBus | The memory bus is the component responsible of mapping addresses to components address and transmitting the data |
| CMemoryShadow | |
| CRectangleShadow | |
| ▼NPPU | |
| ▼NUtils | |
| CPpuState | Struct to save all specific variables needed for the registers (prev values for example) |
| CTileData | Used to parse easily VRAM Tile information |
| CBackground | |
| CPPU | The class containing all the registers of the PPU |
| CRegisters | |
| CTile | Info on tile struct |
| CTileRenderer | |
| ▼NRam | |
| CRam | |
| ▼NRenderer | |
| CInvalidPixelPosition | |
| CIRenderer | |
| CNoRenderer | A renderer that discard everything you give. (Used for tests) |
| CQtFullSFML | The SFML window that manage the update |
| CQtSFML | A SFML renderer inside a QT widget |
| CQtSFMLTileRenderer | |
| CQtSFMLWindow | |
| CQtWidgetSFML | A widget that you can put inside a QT application that render using the SFML |
| CSFRenderer | |
| CCallback | A callback where you can subscribe to and emit it |
| CDebuggableError | |
| CInvalidAction | Exception thrown when someone tries to load an invalid rom |
| CInvalidAddress | Exception thrown when trying to read/write to an invalid address |
| CInvalidOpcode | Exception thrown when someone tries to load an invalid rom |
| CInvalidRectangleAddress | Exception thrown when trying to read/write to an invalid address in a rectangle memory region |
| CInvalidRomException | Exception thrown when someone tries to load an invalid rom |
| CNotImplementedException | When this is thrown, it means that we should work more |
| CSNES | Container of all the components of the SNES |
| CVector2 |
1.8.17