adding fight_background

This commit is contained in:
Ragot mathis
2020-04-28 16:26:54 +02:00
parent 9540aaf0d5
commit 0eda4d942d
2 changed files with 4 additions and 2 deletions
Binary file not shown.

After

Width:  |  Height:  |  Size: 555 KiB

+4 -2
View File
@@ -8,6 +8,7 @@
<sprite name="panel" src="assets/ui/panel.png" />
<sprite name="main_ui_game" src="assets/ui/health_and_xp.png" />
<sprite name="player" src="assets/sprites/player_spritesheet.png" />
<sprite name="fight_background" src="assets/ui/fight_background.png" />
<sprite name="bee" src="assets/sprites/bee.png" />
</data>
@@ -26,6 +27,7 @@
</dialog_holder>
</gc_entity>
<panel src="fight_background" x="50%" y="50%" width="100%" height="100%" />
<panel src="enemy_holder" x="75%" y="20%" width="30%" height="%" />
<panel src="player_holder" x="45%" y="80%" width="45%" height="20%" reverse_y="true" />
<panel src="main_ui_game" x="3%" y="2%" width="30%" height="15%" centered="false"/>
@@ -33,8 +35,8 @@
<game_display stats="health_ennemy"/>
</text>
<text text=" " x="13%" y="14%" centered="false"/>
<panel src="main_ui_game" x="70%" y="60%" width="30%" height="15%" centered="false"/>
<text text="Loading" x="80%" y="65%" centered="false">
<panel src="main_ui_game" x="3%" y="60%" width="30%" height="15%" centered="false"/>
<text text="Loading" x="13%" y="65%" centered="false">
<game_display stats="health"/>
</text>