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adding the sage npc (dialogs not working)
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@@ -145,6 +145,7 @@
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<sprite name="farmer1" src="assets/sprites/npc/farmer1.png" />
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<sprite name="mayor" src="assets/sprites/npc/mayor.png" />
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<sprite name="mia" src="assets/sprites/npc/mia.png" />
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<sprite name="sage" src="assets/sprites/npc/sage.png" />
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<enemies>
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<enemy name="bee" src="prefabs/enemies/bee.gcprefab" spawn_rate="17%" />
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@@ -236,6 +237,27 @@
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</dialog_holder>
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</gc_entity>
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<gc_entity>
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<transform_component>
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<Position x="0" y="0" />
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<Size x="70" y="90" />
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</transform_component>
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<renderer src="sage">
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<Rect height="32" width="24" top="64" left="24" />
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</renderer>
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<map_linker x="39" y="30" />
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<dialog_holder x="39" y="29" tile_texture="npc_interact">
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<Sage line="Nice to meet you !" />
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<Sage line="I will explain to you the legends\n and secrets of this village" />
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<Sage line="There are 4 legendary items, \none for each attack you can perform in combat." />
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<Sage line="First the fireball upgrade, \nits majestic fire wand c" />
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<Sage line="This weapon makes your fireball attack stronger" />
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<Sage line="Second the Water Jet update, \nthis wand was." />
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<Sage line="The third item is uppercut upgrade ,\nthose gante" />
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<Sage line="The fourth and final item is the,\n HERO shield is d" />
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</dialog_holder>
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</gc_entity>
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<gc_entity>
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<transform_component>
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<Position x="0" y="0" />
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