Cleaning up the pause menu

This commit is contained in:
Anonymus Raccoon
2020-04-24 14:27:43 +02:00
parent bdd9283c15
commit 325f670b4c
3 changed files with 0 additions and 3 deletions
-1
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@@ -6,7 +6,6 @@
<sprite name="player_holder" src="assets/ui/player.png" />
<sprite name="enemy_holder" src="assets/ui/enemy.png" />
<sprite name="panel" src="assets/ui/panel.png" />
<sprite name="black_background" src="assets/ui/black_background.png" />
<sprite name="bee" src="assets/sprites/bee.png" />
</data>
-1
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@@ -93,7 +93,6 @@
<sprite name="cross" src="assets/ui/cross.png" />
<sprite name="front_panel" src="assets/ui/front_panel.png" />
<sprite name="button_background" src="assets/ui/button_background.png" />
<sprite name="black_background" src="assets/ui/black_background.png" />
<sprite name="text_box" src="assets/ui/text_box.png" />
<sprite name="player" src="assets/sprites/player_spritesheet.png" />
-1
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@@ -1,5 +1,4 @@
<gc_entities>
<button sprite="black_background" x="50%" y="50%" width="100%" height="100%" click="catch" tag="pause" />
<panel src="panel" x="50%" y="45%" width="300" height="69%" tag="pause" />
<text text="Pause" x="50%" y="25%" resize="false" tag="pause"/>
<button text="Resume" x="50%" y="61%" click="toggle_pause" color="black" width="200" resize="false" tag="pause" />