added an ui style

This commit is contained in:
Clément Le Bihan
2020-04-01 19:05:58 +02:00
parent e5036a5c15
commit 4c564dc37f
3 changed files with 6 additions and 3 deletions
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After

Width:  |  Height:  |  Size: 5.9 KiB

+5 -2
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@@ -15,6 +15,7 @@
<sprite name="grass_side" src="assets/sprites/grass_side.png" />
<sprite name="player" src="assets/sprites/grass_side.png" />
<sprite name="tree" src="assets/sprites/Oak_Tree.png" />
<sprite name="main_ui_game" src="assets/ui/health_and_xp.png" />
<music src="assets/musics/music.ogg"/>
<font src="assets/fonts/roboto.ttf" />
@@ -26,6 +27,7 @@
<tile name="mossy_cobblestone" />
</tiles>
</data>
<gc_entities>
<gc_entity>
<transform_component>
@@ -56,8 +58,6 @@
<map_movement />
<map_linker x="9" y="9" solid="false" />
</gc_entity>
<gc_entity>
<transform_component>
<Position x="0" y="0" />
@@ -68,5 +68,8 @@
</renderer>
<map_linker x="5" y="2" />
</gc_entity>
<panel src="main_ui_game" x="3%" y="2%" width="30%" height="15%" centered="false"/>
<text text="20/20" x="10%" y="6%" centered="false"/>
<text text="0/100" x="10%" y="14%" centered="false"/>
</gc_entities>
</gc_scene>