adding paul

This commit is contained in:
Clément Le Bihan
2020-05-01 18:59:01 +02:00
parent 2d533ffe74
commit 58753a2d52
2 changed files with 15 additions and 0 deletions
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Width:  |  Height:  |  Size: 3.4 KiB

+15
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@@ -145,6 +145,7 @@
<sprite name="farmer1" src="assets/sprites/npc/farmer1.png" />
<sprite name="farmer2" src="assets/sprites/npc/farmer2.png" />
<sprite name="farmer3" src="assets/sprites/npc/farmer3.png" />
<sprite name="farmer4" src="assets/sprites/npc/farmer4.png" />
<sprite name="mayor" src="assets/sprites/npc/mayor.png" />
<sprite name="mia" src="assets/sprites/npc/mia.png" />
<sprite name="sage" src="assets/sprites/npc/sage.png" />
@@ -345,6 +346,20 @@
<map_linker x="41" y="25" centered="true" />
</gc_entity>
<gc_entity>
<transform_component>
<Position x="0" y="0" />
<Size x="70" y="90" />
</transform_component>
<renderer src="farmer4">
<Rect height="32" width="24" top="64" left="24" />
</renderer>
<map_linker x="43" y="48" centered="true" />
<dialog_holder x="42" y="48" tile_texture="npc_interact">
<Paul line="Still and always that \nshitty weather !" />
</dialog_holder>
</gc_entity>
<gc_entity>
<transform_component>
<Position x="0" y="0" />