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Adding a smith
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@@ -146,6 +146,7 @@
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<sprite name="mayor" src="assets/sprites/npc/mayor.png" />
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<sprite name="mia" src="assets/sprites/npc/mia.png" />
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<sprite name="fisherman" src="assets/sprites/npc/fisherman.png" />
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<sprite name="smith" src="assets/sprites/npc/smith.png" />
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<enemies>
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<enemy name="bee" src="prefabs/enemies/bee.gcprefab" spawn_rate="17%" />
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@@ -257,6 +258,27 @@
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</dialog_holder>
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</gc_entity>
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<gc_entity>
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<transform_component>
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<Position x="0" y="0" />
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<Size x="70" y="90" />
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</transform_component>
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<renderer src="smith">
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<Rect height="32" width="24" top="64" left="24" />
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</renderer>
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<map_linker x="56" y="35" centered="true" />
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<dialog_holder x="56" y="34" tile_texture="npc_interact">
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<Smith line="Hello there, yeah even with this\nweather I must craft shields." />
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<Smith line="Powerful foes might appear more\noften with this rude weather."/>
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<Smith line="I heard that you are here\nto help us. That's nice of you."/>
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<Smith line="I'll tell you a secret that might\nhelp you. A long time ago..."/>
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<Smith line="I created a perfect shield that \nallowed the user to regain life."/>
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<Smith line="I placed it in a chest at the top\nof the mountain since I am..."/>
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<Smith line="the only one to go here." />
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<Smith line="I give this shield to you,\nI feel like you are worthy."/>
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</dialog_holder>
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</gc_entity>
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<gc_entity>
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<transform_component>
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<Position x="0" y="0" />
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