Merge branch 'master' of github.com:AnonymusRaccoon/ForecastingVillage

This commit is contained in:
Clément Le Bihan
2020-04-30 18:51:56 +02:00
4 changed files with 41 additions and 15 deletions
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+40 -14
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@@ -138,9 +138,12 @@
<sprite name="rotate" src="assets/ui/rotate.png" />
<sprite name="texture" src="assets/ui/texture.png" />
<sprite name="save" src="assets/ui/save.png" />
<sprite name="rain" src="assets/ui/rain.png" />
<sprite name="loading" src="assets/ui/background_rpg.png" />
<sprite name="rain" src="assets/ui/rain.png" />
<sprite name="loading" src="assets/ui/background_rpg.png" />
<sprite name="farmer1" src="assets/sprites/npc/farmer1.png" />
<sprite name="mayor" src="assets/sprites/npc/mayor.png" />
<enemies>
<enemy name="bee" src="prefabs/enemies/bee.gcprefab" />
@@ -168,23 +171,46 @@
<gc_entity>
<transform_component>
<Position x="0" y="0" />
<Size x="50" y="50" />
<Size x="48" y="96" />
</transform_component>
<renderer src="dirt_top_1">
<Rect height="auto" width="auto" top="0" left="0" />
<renderer src="farmer1">
<Rect height="32" width="24" top="64" left="24" />
</renderer>
<map_linker x="2" y="6" />
<dialog_holder x="2" y="5" tile_texture="dirt_top_1">
<??? line="Hello dirt block,\nI am the mighty cobble block.">
<input text="Yes" click="super" />
<input text="No" click="super" />
<input text="Maybe" click="super" />
<input text="Run away" click="super" />
</???>
<Cobble_block line="Can I do something\n for you?" />
<map_linker x="60" y="20" />
<dialog_holder x="60" y="19" tile_texture="npc_interact">
<Farmer line="We are in trouble, our dear village is\nunder constant rain! Please help us."/>
<Farmer line="Furthermore, monsters keep \ncoming to the village."/>
<Farmer line="We have been cursed by \na mysterious creature." />
<Farmer line="If you want to help us, please go to \nthe city hall and talk to the mayor." />
</dialog_holder>
</gc_entity>
<gc_entity>
<transform_component>
<Position x="0" y="0" />
<Size x="48" y="96" />
</transform_component>
<renderer src="mayor">
<Rect height="32" width="24" top="64" left="24" />
</renderer>
<map_linker x="41" y="30" />
<dialog_holder x="41" y="29" tile_texture="npc_interact">
<Mayor line="A HERO! Are you here to\nsave us?">
<input text="Yes" />
<input text="Of course" />
<input text="Tell me more" />
<input text="What else?" />
</Mayor>
<Mayor line="It's quite unusual to see heroes\nlike you in our day and age." />
<Mayor line="Our village may help you\nin your quest." />
<Mayor line="Please talk to our citizens, \nyou could find valuable items that..." />
<Mayor line="will allow you to cure \nthe village from the curse." />
<Mayor line="If foes hurt you, please go\ntalk to Mia." />
<Mayor line="She will take care of\nyour wounds for you." />
</dialog_holder>
</gc_entity>
<gc_entity>
<transform_component>
<Position x="0" y="0" />