Fixing invalid timings with the movements of the player

This commit is contained in:
Anonymus Raccoon
2020-04-02 14:53:34 +02:00
parent 2f27e2e812
commit 704e19f2f0
2 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -15,7 +15,7 @@ struct controllable_component
gc_component base;
int movement_x;
int movement_y;
int move_callback;
float move_callback;
};
extern const struct controllable_component controllable_component;