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@@ -21,10 +21,10 @@ struct vertex
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struct tile
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{
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char *texture_name;
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struct vertex *corners[4];
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void *texture;
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char data;
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struct gc_entity *entity;
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};
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struct vertex_component
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@@ -0,0 +1,7 @@
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/*
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** EPITECH PROJECT, 2020
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** My3D
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** File description:
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** map utilities
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*/
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