fixing norm issue

This commit is contained in:
Clément Le Bihan
2020-04-30 03:06:04 +02:00
parent ceae72fd73
commit 45f10a7f73
-2
View File
@@ -80,8 +80,6 @@ bool hovered)
sfVertexArray_getVertex(this->vertices, j)->color = colors[sel];
}
void sfmlrenderer_draw_tilemap(gc_engine *engine, gc_entity *entity, \
struct vertex_component *info, float dt)
{