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Adding more 0 to the deseralizer
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@@ -21,7 +21,7 @@ gc_scene *scene, node *n)
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my_printf("Couldn't find a component with the name: %s\n", n->name);
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return (NULL);
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}
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cmp = new_component(model, 0, 0, 0, 0, 0, 0, 0);
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cmp = new_component(model, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
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if (cmp->fdctr)
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cmp->fdctr(entity, scene, cmp, n);
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return (cmp);
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