Renaming the prefab bracket

This commit is contained in:
AnonymusRaccoon
2019-12-11 13:51:22 +01:00
parent e35336e2f2
commit 92c4a2bd75
+3
View File
@@ -22,6 +22,9 @@ int prefab_load(gc_engine *engine, const char *path)
if (!engine || !engine->scene)
return (-1);
n = xml_parse(path);
if (!n)
return (-1);
n = xml_getnode(n, "gc_entities");
if (!n)
return (-1);
for (node *ent_n = n->child; ent_n; ent_n = ent_n->next) {