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21 lines
546 B
C
21 lines
546 B
C
/*
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** EPITECH PROJECT, 2019
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** Gamacon
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** File description:
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** vertex_component
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*/
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#ifndef MY3D_CREATE_MAP_FUNCTIONS_H
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#define MY3D_CREATE_MAP_FUNCTIONS_H
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#include <stdbool.h>
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#include "components/vertex_component.h"
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#include "systems/sfml_renderer_system.h"
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bool get_vertices(struct vertex_component *this, node *n);
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bool get_tiles(struct vertex_component *this, gc_scene *scene, node *n);
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void isometry_update_entity(struct sfml_renderer_system *this, \
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gc_entity *entity, gc_engine *engine, float dt);
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#endif //MY3D_CREATE_MAP_FUNCTIONS_H
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