mirror of
https://github.com/zoriya/Goulag-Prototype.git
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ahg
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@@ -38,7 +38,7 @@ RenderSettings:
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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 0}
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m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
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m_IndirectSpecularColor: {r: 0.44657844, g: 0.49641222, b: 0.57481694, a: 1}
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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LightmapSettings:
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@@ -581,44 +581,18 @@ Transform:
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m_Father: {fileID: 458587140}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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<<<<<<< HEAD
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--- !u!61 &925349208
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BoxCollider2D:
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=======
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--- !u!114 &925349208
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MonoBehaviour:
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>>>>>>> db5d16190c19ee007acdfb0586fde7bb6a5ac3d1
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 925349205}
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m_Enabled: 1
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<<<<<<< HEAD
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m_Density: 1
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m_Material: {fileID: 0}
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m_IsTrigger: 0
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_Offset: {x: 0, y: 0}
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5, y: 0.5}
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oldSize: {x: 10.24, y: 7.68}
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newSize: {x: 10.24, y: 7.68}
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adaptiveTilingThreshold: 0.5
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drawMode: 0
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adaptiveTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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m_Size: {x: 10.24, y: 7.68}
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m_EdgeRadius: 0
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=======
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 27b928e8d27c1914cab981bd83f0a867, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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Speed: 0.5
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>>>>>>> db5d16190c19ee007acdfb0586fde7bb6a5ac3d1
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--- !u!1 &1184867774
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GameObject:
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m_ObjectHideFlags: 0
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