Update PlayerController.cs

This commit is contained in:
Anonymus Raccoon
2018-11-08 09:26:58 +01:00
committed by GitHub
parent 4d8cec8865
commit 6b0968a6bc

View File

@@ -197,9 +197,9 @@ public class PlayerController : MonoBehaviour
rend.enabled = false;
GetComponent<BoxCollider2D>().enabled = false;
await Task.Delay(GameManager.GetComponent<GameManager>().RespawnTime);
GetComponent<BoxCollider2D>().enabled = false;
GetComponent<BoxCollider2D>().enabled = true;
transform.position = GameManager.GetComponent<GameManager>().SpawnPosition;
rend.enabled = false;
rend.enabled = true;
}
void PlaySound(AudioClip son)