BlockDestroyScript

This commit is contained in:
happy44300
2018-10-28 17:53:28 +01:00
parent 8638c66794
commit e35f4c5b42
7 changed files with 404 additions and 207 deletions

BIN
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@@ -10,14 +10,14 @@ public class EnvironementManager : MonoBehaviour
private void Update()
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//{
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// BreakTile(tilemap.WorldToCell(pos));
//}
}
void BreakTile(Vector3Int pos)
public void BreakTile(Vector3Int pos)
{
tilemap.SetTile(pos, null);

View File

@@ -31,6 +31,8 @@ public class PlayerController : MonoBehaviour
SpriteRenderer rend;
[SerializeField]
ParticleSystem Particule;
[SerializeField]
float UseRange = 1;
//variables de mort
[SerializeField]
@@ -50,6 +52,7 @@ public class PlayerController : MonoBehaviour
rend = gameObject.GetComponent<SpriteRenderer>();
GameManager = GameObject.FindGameObjectWithTag("GameManager");
AS = gameObject.GetComponent<AudioSource>();
Particule = GetComponentInChildren<ParticleSystem>();
//gameObject.GetComponent<ParticleSystem>();
}
@@ -140,6 +143,34 @@ public class PlayerController : MonoBehaviour
}
}
Move(horizontal, vertical);
//on check pour péter un block
if (Input.GetKey(UseKey))
{
Debug.Log("here");
Ray2D DestroyRay = new Ray2D(transform.position,Vector2.right);
RaycastHit2D hit;
if (rend.flipX)
{
hit = Physics2D.Raycast(DestroyRay.origin, DestroyRay.direction, UseRange, layerMask);
Debug.DrawRay(DestroyRay.origin, DestroyRay.direction, Color.blue);
}
else
{
DestroyRay = new Ray2D(transform.position, Vector2.left);
hit = Physics2D.Raycast(DestroyRay.origin, DestroyRay.direction, UseRange, layerMask);
Debug.DrawRay(DestroyRay.origin, DestroyRay.direction, Color.blue);
}
if(hit.collider != null)
{
GameManager.GetComponent<EnvironementManager>().BreakTile(new Vector3Int(Mathf.RoundToInt(hit.transform.position[0]), Mathf.RoundToInt(hit.transform.position[1]), Mathf.RoundToInt(hit.transform.position[2]) ));
}
}
}