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BlockDestroyScript
This commit is contained in:
BIN
Assets/Béton-Menu.psd
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BIN
Assets/Béton-Menu.psd
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--- !u!157 &3
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LightmapSettings:
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@@ -113,107 +113,6 @@ NavMeshSettings:
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debug:
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--- !u!61 &103205098
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--- !u!212 &103205099
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--- !u!4 &103205100
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--- !u!1 &147685083
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--- !u!1 &458587139
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--- !u!4 &458587140
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--- !u!1 &793094320
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--- !u!212 &925349206
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--- !u!4 &925349207
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--- !u!1 &1184867774
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@@ -10,14 +10,14 @@ public class EnvironementManager : MonoBehaviour
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private void Update()
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{
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if (Input.GetMouseButtonDown(0))
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{
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Vector3 pos = cam.ScreenToWorldPoint(Input.mousePosition);
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BreakTile(tilemap.WorldToCell(pos));
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}
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//if (Input.GetMouseButtonDown(0))
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//{
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// Vector3 pos = cam.ScreenToWorldPoint(Input.mousePosition);
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// BreakTile(tilemap.WorldToCell(pos));
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//}
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}
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void BreakTile(Vector3Int pos)
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public void BreakTile(Vector3Int pos)
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{
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tilemap.SetTile(pos, null);
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@@ -31,6 +31,8 @@ public class PlayerController : MonoBehaviour
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SpriteRenderer rend;
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[SerializeField]
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ParticleSystem Particule;
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[SerializeField]
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float UseRange = 1;
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//variables de mort
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[SerializeField]
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@@ -50,6 +52,7 @@ public class PlayerController : MonoBehaviour
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rend = gameObject.GetComponent<SpriteRenderer>();
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GameManager = GameObject.FindGameObjectWithTag("GameManager");
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AS = gameObject.GetComponent<AudioSource>();
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Particule = GetComponentInChildren<ParticleSystem>();
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//gameObject.GetComponent<ParticleSystem>();
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}
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@@ -140,6 +143,34 @@ public class PlayerController : MonoBehaviour
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}
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}
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Move(horizontal, vertical);
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//on check pour péter un block
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if (Input.GetKey(UseKey))
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{
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Debug.Log("here");
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if (rend.flipX)
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{
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Debug.DrawRay(DestroyRay.origin, DestroyRay.direction, Color.blue);
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}
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else
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{
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DestroyRay = new Ray2D(transform.position, Vector2.left);
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hit = Physics2D.Raycast(DestroyRay.origin, DestroyRay.direction, UseRange, layerMask);
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Debug.DrawRay(DestroyRay.origin, DestroyRay.direction, Color.blue);
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}
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if(hit.collider != null)
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{
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}
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}
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}
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Reference in New Issue
Block a user