mirror of
https://github.com/zoriya/Goulag-Prototype.git
synced 2025-12-06 06:36:29 +00:00
More particules
This commit is contained in:
4690
Assets/Prefabs/Particle System.prefab
Normal file
4690
Assets/Prefabs/Particle System.prefab
Normal file
File diff suppressed because it is too large
Load Diff
8
Assets/Prefabs/Particle System.prefab.meta
Normal file
8
Assets/Prefabs/Particle System.prefab.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 92808b4d31a950f4b81823648c3f4381
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 100100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large
Load Diff
@@ -177,7 +177,7 @@ Transform:
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 1
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
||||
--- !u!1 &403186791
|
||||
GameObject:
|
||||
@@ -224,7 +224,7 @@ Transform:
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 3
|
||||
m_RootOrder: 5
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!82 &403186794
|
||||
AudioSource:
|
||||
@@ -3389,6 +3389,98 @@ Transform:
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &818206739
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 4160410025016832, guid: 92808b4d31a950f4b81823648c3f4381, type: 2}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -5.21
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4160410025016832, guid: 92808b4d31a950f4b81823648c3f4381, type: 2}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -0.835
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4160410025016832, guid: 92808b4d31a950f4b81823648c3f4381, type: 2}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 9.916407
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4160410025016832, guid: 92808b4d31a950f4b81823648c3f4381, type: 2}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4160410025016832, guid: 92808b4d31a950f4b81823648c3f4381, type: 2}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4160410025016832, guid: 92808b4d31a950f4b81823648c3f4381, type: 2}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4160410025016832, guid: 92808b4d31a950f4b81823648c3f4381, type: 2}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4160410025016832, guid: 92808b4d31a950f4b81823648c3f4381, type: 2}
|
||||
propertyPath: m_RootOrder
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1937531234487126, guid: 92808b4d31a950f4b81823648c3f4381, type: 2}
|
||||
propertyPath: m_IsActive
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 92808b4d31a950f4b81823648c3f4381, type: 2}
|
||||
m_IsPrefabAsset: 0
|
||||
--- !u!1001 &872895748
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 4345067943353424, guid: f5eee23f42e32c740a46ae6b64fb96e1, type: 2}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -4.862474
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4345067943353424, guid: f5eee23f42e32c740a46ae6b64fb96e1, type: 2}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -0.615
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4345067943353424, guid: f5eee23f42e32c740a46ae6b64fb96e1, type: 2}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4345067943353424, guid: f5eee23f42e32c740a46ae6b64fb96e1, type: 2}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4345067943353424, guid: f5eee23f42e32c740a46ae6b64fb96e1, type: 2}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4345067943353424, guid: f5eee23f42e32c740a46ae6b64fb96e1, type: 2}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4345067943353424, guid: f5eee23f42e32c740a46ae6b64fb96e1, type: 2}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4345067943353424, guid: f5eee23f42e32c740a46ae6b64fb96e1, type: 2}
|
||||
propertyPath: m_RootOrder
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1295779273530774, guid: f5eee23f42e32c740a46ae6b64fb96e1, type: 2}
|
||||
propertyPath: m_IsActive
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: f5eee23f42e32c740a46ae6b64fb96e1, type: 2}
|
||||
m_IsPrefabAsset: 0
|
||||
--- !u!1 &963624497
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -3538,7 +3630,7 @@ Transform:
|
||||
- {fileID: 489446560}
|
||||
- {fileID: 963624498}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 2
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &2036025997
|
||||
GameObject:
|
||||
|
||||
300
Assets/Scenes/TEST PARTICULES.unity
Normal file
300
Assets/Scenes/TEST PARTICULES.unity
Normal file
@@ -0,0 +1,300 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!29 &1
|
||||
OcclusionCullingSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_OcclusionBakeSettings:
|
||||
smallestOccluder: 5
|
||||
smallestHole: 0.25
|
||||
backfaceThreshold: 100
|
||||
m_SceneGUID: 00000000000000000000000000000000
|
||||
m_OcclusionCullingData: {fileID: 0}
|
||||
--- !u!104 &2
|
||||
RenderSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 9
|
||||
m_Fog: 0
|
||||
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
m_FogMode: 3
|
||||
m_FogDensity: 0.01
|
||||
m_LinearFogStart: 0
|
||||
m_LinearFogEnd: 300
|
||||
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
||||
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
||||
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
||||
m_AmbientIntensity: 1
|
||||
m_AmbientMode: 0
|
||||
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
||||
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_HaloStrength: 0.5
|
||||
m_FlareStrength: 1
|
||||
m_FlareFadeSpeed: 3
|
||||
m_HaloTexture: {fileID: 0}
|
||||
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_DefaultReflectionMode: 0
|
||||
m_DefaultReflectionResolution: 128
|
||||
m_ReflectionBounces: 1
|
||||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 0}
|
||||
m_IndirectSpecularColor: {r: 0.44657844, g: 0.49641222, b: 0.57481694, a: 1}
|
||||
m_UseRadianceAmbientProbe: 0
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 11
|
||||
m_GIWorkflowMode: 0
|
||||
m_GISettings:
|
||||
serializedVersion: 2
|
||||
m_BounceScale: 1
|
||||
m_IndirectOutputScale: 1
|
||||
m_AlbedoBoost: 1
|
||||
m_TemporalCoherenceThreshold: 1
|
||||
m_EnvironmentLightingMode: 0
|
||||
m_EnableBakedLightmaps: 1
|
||||
m_EnableRealtimeLightmaps: 1
|
||||
m_LightmapEditorSettings:
|
||||
serializedVersion: 10
|
||||
m_Resolution: 2
|
||||
m_BakeResolution: 40
|
||||
m_AtlasSize: 1024
|
||||
m_AO: 0
|
||||
m_AOMaxDistance: 1
|
||||
m_CompAOExponent: 1
|
||||
m_CompAOExponentDirect: 0
|
||||
m_Padding: 2
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_LightmapsBakeMode: 1
|
||||
m_TextureCompression: 1
|
||||
m_FinalGather: 0
|
||||
m_FinalGatherFiltering: 1
|
||||
m_FinalGatherRayCount: 256
|
||||
m_ReflectionCompression: 2
|
||||
m_MixedBakeMode: 2
|
||||
m_BakeBackend: 1
|
||||
m_PVRSampling: 1
|
||||
m_PVRDirectSampleCount: 32
|
||||
m_PVRSampleCount: 500
|
||||
m_PVRBounces: 2
|
||||
m_PVRFilterTypeDirect: 0
|
||||
m_PVRFilterTypeIndirect: 0
|
||||
m_PVRFilterTypeAO: 0
|
||||
m_PVRFilteringMode: 1
|
||||
m_PVRCulling: 1
|
||||
m_PVRFilteringGaussRadiusDirect: 1
|
||||
m_PVRFilteringGaussRadiusIndirect: 5
|
||||
m_PVRFilteringGaussRadiusAO: 2
|
||||
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
||||
m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
||||
m_PVRFilteringAtrousPositionSigmaAO: 1
|
||||
m_ShowResolutionOverlay: 1
|
||||
m_LightingDataAsset: {fileID: 0}
|
||||
m_UseShadowmask: 1
|
||||
--- !u!196 &4
|
||||
NavMeshSettings:
|
||||
serializedVersion: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_BuildSettings:
|
||||
serializedVersion: 2
|
||||
agentTypeID: 0
|
||||
agentRadius: 0.5
|
||||
agentHeight: 2
|
||||
agentSlope: 45
|
||||
agentClimb: 0.4
|
||||
ledgeDropHeight: 0
|
||||
maxJumpAcrossDistance: 0
|
||||
minRegionArea: 2
|
||||
manualCellSize: 0
|
||||
cellSize: 0.16666667
|
||||
manualTileSize: 0
|
||||
tileSize: 256
|
||||
accuratePlacement: 0
|
||||
debug:
|
||||
m_Flags: 0
|
||||
m_NavMeshData: {fileID: 0}
|
||||
--- !u!1 &1151408562
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1151408565}
|
||||
- component: {fileID: 1151408564}
|
||||
- component: {fileID: 1151408563}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!81 &1151408563
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1151408562}
|
||||
m_Enabled: 1
|
||||
--- !u!20 &1151408564
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1151408562}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 1
|
||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||
m_projectionMatrixMode: 1
|
||||
m_SensorSize: {x: 36, y: 24}
|
||||
m_LensShift: {x: 0, y: 0}
|
||||
m_FocalLength: 50
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
near clip plane: 0.3
|
||||
far clip plane: 1000
|
||||
field of view: 60
|
||||
orthographic: 0
|
||||
orthographic size: 5
|
||||
m_Depth: -1
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingPath: -1
|
||||
m_TargetTexture: {fileID: 0}
|
||||
m_TargetDisplay: 0
|
||||
m_TargetEye: 3
|
||||
m_HDR: 1
|
||||
m_AllowMSAA: 1
|
||||
m_AllowDynamicResolution: 0
|
||||
m_ForceIntoRT: 0
|
||||
m_OcclusionCulling: 1
|
||||
m_StereoConvergence: 10
|
||||
m_StereoSeparation: 0.022
|
||||
--- !u!4 &1151408565
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1151408562}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 1, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1317715294
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1317715296}
|
||||
- component: {fileID: 1317715295}
|
||||
m_Layer: 0
|
||||
m_Name: Directional Light
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!108 &1317715295
|
||||
Light:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1317715294}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 8
|
||||
m_Type: 1
|
||||
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
|
||||
m_Intensity: 1
|
||||
m_Range: 10
|
||||
m_SpotAngle: 30
|
||||
m_CookieSize: 10
|
||||
m_Shadows:
|
||||
m_Type: 2
|
||||
m_Resolution: -1
|
||||
m_CustomResolution: -1
|
||||
m_Strength: 1
|
||||
m_Bias: 0.05
|
||||
m_NormalBias: 0.4
|
||||
m_NearPlane: 0.2
|
||||
m_Cookie: {fileID: 0}
|
||||
m_DrawHalo: 0
|
||||
m_Flare: {fileID: 0}
|
||||
m_RenderMode: 0
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_Lightmapping: 4
|
||||
m_LightShadowCasterMode: 0
|
||||
m_AreaSize: {x: 1, y: 1}
|
||||
m_BounceIntensity: 1
|
||||
m_ColorTemperature: 6570
|
||||
m_UseColorTemperature: 0
|
||||
m_ShadowRadius: 0
|
||||
m_ShadowAngle: 0
|
||||
--- !u!4 &1317715296
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 1317715294}
|
||||
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
|
||||
m_LocalPosition: {x: 0, y: 3, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
||||
--- !u!1001 &1679589020
|
||||
Prefab:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 4160410025016832, guid: 92808b4d31a950f4b81823648c3f4381, type: 2}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -2.4620051
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4160410025016832, guid: 92808b4d31a950f4b81823648c3f4381, type: 2}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 1.17
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4160410025016832, guid: 92808b4d31a950f4b81823648c3f4381, type: 2}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 9.916407
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4160410025016832, guid: 92808b4d31a950f4b81823648c3f4381, type: 2}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4160410025016832, guid: 92808b4d31a950f4b81823648c3f4381, type: 2}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4160410025016832, guid: 92808b4d31a950f4b81823648c3f4381, type: 2}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4160410025016832, guid: 92808b4d31a950f4b81823648c3f4381, type: 2}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4160410025016832, guid: 92808b4d31a950f4b81823648c3f4381, type: 2}
|
||||
propertyPath: m_RootOrder
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 92808b4d31a950f4b81823648c3f4381, type: 2}
|
||||
m_IsPrefabAsset: 0
|
||||
7
Assets/Scenes/TEST PARTICULES.unity.meta
Normal file
7
Assets/Scenes/TEST PARTICULES.unity.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3660fdac290e15c40bba3395d59c1d9b
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -22,17 +22,26 @@ public class PlayerController : MonoBehaviour
|
||||
[SerializeField]
|
||||
float DownDetector = 1;
|
||||
[SerializeField]
|
||||
float SideMargin = 0.3f;
|
||||
[SerializeField]
|
||||
int layerMask = 1 << 9;
|
||||
//int PlayerMask = 1 << 9;
|
||||
private bool IsGrounded = true;
|
||||
RaycastHit2D hit;
|
||||
SpriteRenderer rend;
|
||||
|
||||
[SerializeField]
|
||||
ParticleSystem Particule;
|
||||
//variables de mort
|
||||
|
||||
[SerializeField]
|
||||
AudioClip DeathSound;
|
||||
GameObject GameManager;
|
||||
|
||||
//Du bazar
|
||||
AudioSource AS;
|
||||
[SerializeField]
|
||||
AudioClip LandingSound;
|
||||
|
||||
|
||||
void Start()
|
||||
{
|
||||
@@ -40,6 +49,8 @@ public class PlayerController : MonoBehaviour
|
||||
layerMask = ~layerMask;
|
||||
rend = gameObject.GetComponent<SpriteRenderer>();
|
||||
GameManager = GameObject.FindGameObjectWithTag("GameManager");
|
||||
AS = gameObject.GetComponent<AudioSource>();
|
||||
//gameObject.GetComponent<ParticleSystem>();
|
||||
}
|
||||
|
||||
|
||||
@@ -49,6 +60,9 @@ public class PlayerController : MonoBehaviour
|
||||
|
||||
}
|
||||
#region
|
||||
|
||||
|
||||
|
||||
void OnCollisionStay2D(Collision2D other)
|
||||
{
|
||||
if (other.transform != null && hit.transform != null)
|
||||
@@ -56,7 +70,17 @@ public class PlayerController : MonoBehaviour
|
||||
|
||||
if (other.transform.name == hit.transform.name)
|
||||
{
|
||||
bool _IsGrounded = true;
|
||||
|
||||
if(_IsGrounded != IsGrounded)
|
||||
{
|
||||
//PlaySound(LandingSound);
|
||||
Particule.Play();
|
||||
}
|
||||
|
||||
IsGrounded = true;
|
||||
_IsGrounded = IsGrounded;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -74,12 +98,12 @@ public class PlayerController : MonoBehaviour
|
||||
{
|
||||
//Ici on preprocess les inputs
|
||||
|
||||
|
||||
//preprocess du saut
|
||||
if (IsGrounded)
|
||||
{
|
||||
if (Input.GetKeyDown(JumpKey))
|
||||
{
|
||||
|
||||
|
||||
vertical = sensiY;
|
||||
}
|
||||
else
|
||||
@@ -93,24 +117,42 @@ public class PlayerController : MonoBehaviour
|
||||
}
|
||||
|
||||
hit = Physics2D.Raycast(transform.position, Vector2.down, DownDetector, layerMask);
|
||||
if(hit.collider == null)
|
||||
if (hit.collider == null)
|
||||
{
|
||||
IsGrounded = false;
|
||||
}
|
||||
//preprocess de mouvements latéraux
|
||||
RaycastHit2D hitGauche = Physics2D.Raycast(transform.position, Vector2.left, SideMargin, layerMask);
|
||||
RaycastHit2D hitDroit = Physics2D.Raycast(transform.position, Vector2.right, SideMargin, layerMask);
|
||||
|
||||
|
||||
|
||||
if (hitGauche.collider != null)
|
||||
{
|
||||
if (horizontal <= 0)
|
||||
{
|
||||
horizontal = 0;
|
||||
}
|
||||
}
|
||||
if (hitDroit.collider != null)
|
||||
{
|
||||
if (horizontal >= 0)
|
||||
{
|
||||
horizontal = 0;
|
||||
}
|
||||
}
|
||||
Move(horizontal, vertical);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
private void Move(float horizontal, float vertical)
|
||||
{
|
||||
if (horizontal == 0)
|
||||
{
|
||||
rb2.velocity = new Vector2(0, rb2.velocity.y);
|
||||
}
|
||||
|
||||
|
||||
if (horizontal > 0)
|
||||
{
|
||||
rend.flipX = true;
|
||||
@@ -128,16 +170,23 @@ public class PlayerController : MonoBehaviour
|
||||
{
|
||||
rend.flipY = false;
|
||||
}
|
||||
|
||||
|
||||
rb2.AddForce(new Vector2(horizontal * Time.deltaTime, vertical), ForceMode2D.Impulse);
|
||||
rb2.AddForce(new Vector2(0, vertical), ForceMode2D.Impulse);
|
||||
rb2.velocity = new Vector2(horizontal * Time.deltaTime, rb2.velocity.y);
|
||||
}
|
||||
#endregion
|
||||
public void Die()
|
||||
{
|
||||
GameManager.GetComponent<AudioSource>().clip = DeathSound;
|
||||
GameManager.GetComponent<AudioSource>().clip =DeathSound;
|
||||
GameManager.GetComponent<AudioSource>().Play();
|
||||
GameManager.GetComponent<GameManager>().Respawn();
|
||||
Debug.Log("Les vivants morts: ceux qui tolèrent l'injustice");
|
||||
Destroy(gameObject);
|
||||
}
|
||||
void PlaySound(AudioClip son)
|
||||
{
|
||||
AS.clip = son;
|
||||
AS.Play();
|
||||
}
|
||||
}
|
||||
|
||||
BIN
Assets/Sound/classic_hurt.mp3
Normal file
BIN
Assets/Sound/classic_hurt.mp3
Normal file
Binary file not shown.
22
Assets/Sound/classic_hurt.mp3.meta
Normal file
22
Assets/Sound/classic_hurt.mp3.meta
Normal file
@@ -0,0 +1,22 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5b2823e2db05a1f43aeaeb9438735dc3
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user